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  • ...to a single frame in the [[HMD]]. It allows the app to have higher [[fps]] or graphical settings. Additionally, VR SLI API allows developers to scale the ...storted. The processor has to perform an additional task that "de-distort" or warps the image. The warp pass compresses the edges of the image, reducing
    3 KB (409 words) - 19:40, 16 June 2016
  • ...ething bears realistic human appearance (or movement), yet appears uncanny or repulsive to observers. The hypothesis is, that as a subject's appearance b ...of virtual environments often exhibit the phenomena when life-like avatars or characters are used. While cinematic 3D renderings have largely progressed
    2 KB (353 words) - 02:59, 2 June 2015
  • ...room. Conversely, the system could use techniques like overlapping spaces or [[directed walking]]<ref>Suma, E.A., Lipps, Z., Finkelstein, S., Krum, D.M. ...n. In the first mode, the Vive is inactive until users get close to a wall or an obstacle. The headset then shows a glimpse of the real world to give use
    6 KB (981 words) - 11:57, 2 August 2017
  • ...AR it is essential for the placement of digital content into real objects or spaces. Markerless inside-out tracking is a composite term that defines a f ...n the head-mounted displays (HMDs), helping the system determine the users or camera position. The Markerless method uses instead natural features alread
    12 KB (1,692 words) - 21:39, 24 July 2017
  • ...osition in space (Figure 1). In inside-out positional tracking, the camera or sensors are located on the device being tracked (e.g. HMD) while in outside ...dingly in real time. This type of positional tracking can be achieved with or without markers placed in the environment. The latter is called [[markerles
    5 KB (659 words) - 12:15, 6 July 2020
  • ...n real-time, such as [[head-mounted display|head-mounted displays]] (HMDs) or motion controller peripherals. <ref name=”1”> Ribo, M., Pinz, A. and Fu Outside-in VR tracking uses cameras or other sensors placed in a stationary location and oriented towards the trac
    4 KB (609 words) - 03:55, 20 March 2018
  • [[Multi-resolution shading]] or '''multi-res shading''' is a [[VR]] rendering [[technology]] part of the [[ ...s, the VR runtime software has to perform an extra process to "de-distort" or warp the image before it is passed through the lenses and onto your eyes. B
    2 KB (280 words) - 10:57, 1 July 2015
  • ...ve of the user - allowing for the virtual environment to react accordingly or the placement of augmented reality content in accordance with real objects. ...d tracking, a markerless approach allows the user to walk freely in a room or a new environment and still receive positional feedback, expanding the appl
    12 KB (1,851 words) - 21:31, 24 July 2017
  • ...hand is in a comfortable natural resting position. When you grab something or pick something up in VR, you activate the side trigger with your middle fin
    7 KB (1,120 words) - 08:41, 17 October 2017
  • ...that have both a magnitude and a direction. A lightfield can be full color or it can be black and white.
    416 bytes (75 words) - 07:19, 17 April 2024
  • ...the blue pills coming from enemies to score extra but don’t be to greedy or you might end up trapped in a difficult position.
    2 KB (326 words) - 18:52, 19 April 2017
  • ...ssible at all without another absolute reference system (optical, magnetic or otherwise) but it's the IMU that's doing the grunt-work.
    4 KB (618 words) - 22:09, 24 July 2017
  • Base Stations are designed to last 50,000 hours (2083 days or 5.7 years).<ref>https://twitter.com/ID_R_McGregor/status/688622174362443776
    2 KB (281 words) - 15:34, 17 December 2016
  • ...ide a harness that allows for natural movement. Jumping, kneeling, sitting or running, are all faithfully translated by the system of three pillars into
    3 KB (478 words) - 22:55, 27 April 2016
  • ...mies get spawned on the beat of the music, and the goal is to either avoid or destroy them using headtilt controls. Powerups are placed in the arena to k ...n features 20 songs, 25 unique quests, and it can be played either sitting or standing. <ref>http://skydomestudios.nl/audioarena/press/sheet.php?p=audio_
    5 KB (721 words) - 04:02, 16 September 2016
  • *Processor: Intel or AMD Dual-Core CPU with 2.8 GHz *Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 290
    3 KB (363 words) - 23:57, 21 August 2017
  • ...l that their real life external surroundings are lacking in depths, colors or vibrancy. Derealization is related to another dissociative feeling called [
    2 KB (232 words) - 02:59, 27 June 2015
  • [[RIGS: Mechanized Combat League]] or '''RIGS''' is a competitive multiplayer [[first-person shooter]] [[virtual
    1 KB (139 words) - 11:42, 13 September 2016
  • ...le [[360 Cameras]]. While watching an 360 video, users can drag their mice or use the directional icon in the top left corner to change the perspectives
    2 KB (303 words) - 22:14, 25 November 2016
  • ...to a single frame in the [[HMD]]. It allows the app to have higher [[fps]] or graphical settings. Additionally, VR SLI API allows developers to scale the
    839 bytes (125 words) - 21:14, 30 June 2015
  • ...the part of the image your eyes are focused on and reduces the resolution or blurs the other parts of the image. This process mimics how humans view the
    1 KB (177 words) - 12:25, 18 February 2016
  • [[IMU]] or '''inertial measuring unit''' is an electronic [[sensor]] composed of [[acc
    672 bytes (92 words) - 07:14, 17 April 2024
  • ...tion of gravity allows the smartphone to know whether its held in portrait or landscape mode.
    642 bytes (94 words) - 00:00, 4 December 2015
  • ...ation. When spinning, orientation of the disk is unaffected by any tilting or change in orientation of the outer wheels.
    684 bytes (107 words) - 00:53, 3 July 2015
  • ...VR 'presence', this game is for you. Strap on a headset like the HTC Vive or Oculus Rift, grab your favorite gamepad, and get lost in a fully realized w *Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
    4 KB (578 words) - 05:43, 21 November 2016
  • ...e visible objects placed in an imaging system (camera) as reference points or measuring units. In [[VR]] and [[AR]], fiducial markers are used for [[posi ...onto the object so it can be tracked by the external camera(s). The camera or multiple cameras would follow the movement and position of the marker to fi
    1 KB (161 words) - 05:59, 11 July 2015
  • ...ters, traps, or any sort of danger, and you can choose to play by sunlight or moonlight, whichever you prefer. *Processor: Intel i5-4590 equivalent or greater.
    1 KB (200 words) - 11:36, 15 September 2016
  • *Produces content that can be viewed with a [[HMD]] or as [[360 Video]] on YouTube.
    7 KB (1,010 words) - 00:45, 13 June 2016
  • |Price=For rent or lease only
    3 KB (346 words) - 05:18, 4 February 2016
  • ...096 x 2048 resolution. Recorded content can be streamed live through Wi-Fi or Ethernet cable. The entire process can be controlled with Sphericam 2's mob *Live stream content through Wi-Fi or Ethernet via micro USB adapter.
    4 KB (514 words) - 05:25, 4 February 2016
  • ...in real time. These images are stored either on the built-in microSD card or streamed via Wi-Fi. ...egular file formats and does not require any proprietary tools for editing or image and video viewing. Users can use many freely available solutions to e
    3 KB (381 words) - 05:23, 4 February 2016
  • Runtime 0.6.0.1 or higher
    1 KB (211 words) - 16:50, 17 September 2016
  • ...rtual reality audio. Sound is often pinpointed by moving the head slightly or rotating it. Therefore, it is essential to have truly 3D audio in a VR expe ...ections. According to Lalwani (2016), “sounds that emerge from the front or the back are more ambiguous for the brain. In particular, when a sound from
    15 KB (2,378 words) - 17:56, 13 December 2017
  • When dealing with [[virtual reality]] or [[augmented reality]] (AR) [[head-mounted display|head-mounted displays]] ( There is still a way to go for VR HMDs to come close to the visual acuity or retinal resolution of people’s eyes. Nevertheless, higher pixel density d
    6 KB (946 words) - 08:15, 13 December 2017
  • [[Line of sight]] or '''LoS''' is a straight line which the observer has unobstructed vision. It
    214 bytes (33 words) - 18:15, 27 August 2015
  • ...l spaces and create highly immersive 3D models without any special editing or post-processing. The camera works in conjunction with an iPad app that allo |Wireless connections || "Wi-Fi 802.11 b/g/n 2.4GHz (client or AP) 
Bluetooth 4.0 (private connection to iPad, no longer used)"
    3 KB (369 words) - 05:26, 4 February 2016
  • ...al world, and sound design for VR is very different from traditional games or movies. This talk will cover VR audio techniques including building immersi
    982 bytes (136 words) - 05:19, 15 October 2015
  • ...f-representation, voice, body language, trust and personal space to create better shared presence in VR applications.
    985 bytes (137 words) - 05:29, 8 September 2015
  • ...ers interested in participating are required to bring their project, demo, or build. Sign-ups will take place onsite at the Information Desk.
    1 KB (152 words) - 05:29, 8 September 2015
  • ...ers interested in participating are required to bring their project, demo, or build. Sign-ups will take place onsite at the Information Desk.
    1 KB (146 words) - 05:30, 8 September 2015
  • *Tracker: locate creatures in the dark or behind rock formations; *Bait: lure dinosaurs towards or away from certain areas;
    6 KB (886 words) - 11:06, 23 September 2016
  • ...scare each other. With danger lurking so close, any movement, from friend or foe, is startling. The Spectre may be hiding around the corner. Seekers' te *OS: Windows XP SP3 or higher
    4 KB (534 words) - 05:54, 21 October 2016
  • ...or private games hosted in high end worldwide server network. Random join or select the game with the map of you like.
    3 KB (442 words) - 03:37, 16 September 2016
  • ...slightly ajar, so you can sneak a peek at whatever may be hiding in there. Or, you could create a flaming-dragon, poking his head out of his cave to scar ...culpture that may have more than one pair of parts, be they hands, swords, or even horns; but you can make the mistake of having to recreate them by scra
    7 KB (1,247 words) - 02:21, 16 December 2016
  • ...d device in the Gear VR series. To use Gear VR, users need to mount a 2015 or newer Samsung Smartphone inside it. The smartphone serves not only as Gear Gear VR works with 2015 or newer Samsung smartphones such as [[Galaxy S7]], [[Galaxy S7 edge]], [[Gala
    6 KB (846 words) - 18:01, 13 November 2018
  • ...meaning that you can switch from a straight line, similar to that of a pen or a pencil to a paint brush that leaves small, minute details at the end of e ...e to any and all users; regardless of their skill when it comes to drawing or art. Even on the very first time you play Tilt Brush, you can create a weir
    8 KB (1,326 words) - 05:06, 16 November 2016
  • ...t's corresponding runtime. '''SDKs do not handle [[asynchronous timewarp]] or [[reprojection]], those are handled by the runtime!''' ...c and other engines might have similar or different optimizations for some or all headsets.
    6 KB (1,028 words) - 11:42, 4 January 2017
  • ...VR]], Toy Box is a [[Casual]], [[Sandbox]] game that can deliver a single or multiplayer experience.
    918 bytes (116 words) - 23:29, 17 September 2016
  • [[3D audio]] or '''spatial audio''' ...microphones at a distance from each other, one meant for your left speaker or earphone to play, while the other records audio for your right ear.
    4 KB (574 words) - 18:39, 26 April 2016
  • ...may look completely differently depending on lighting conditions, distance or angle from which it is viewed, and even its age. This means that highly eff Feature-based methods look for similar features in an imagined or ideal object and a real image. When we consider, for example, a face recogn
    4 KB (601 words) - 09:39, 22 October 2015
  • ...mage. A blob is a region of an image in which some properties are constant or almost constant. The detected blobs are commonly used for peak detection, t
    4 KB (583 words) - 07:40, 24 October 2015
  • Screen door effect occurs not because of individual pixel size or [[pixel density|density]], but because of how large the spaces between pixe ...o solve screen door effect is to make the lines that divide pixels smaller or even completely non-existent. For obvious technical reasons, this solution
    1 KB (236 words) - 16:56, 30 October 2015
  • ...ted by a head-tracked avatar. Users can watch the videos on the big screen or turn to their companions for some insightful comments.
    643 bytes (98 words) - 08:54, 2 March 2017
  • ...rated objects are placed in a real scene to provide additional information or change the nature of real objects. Thus, the virtual objects and the real s ...ry difficult. The second problem is camera movement between two frames. VR or AR applications that are not completely aware of all differences cannot ade
    2 KB (260 words) - 16:21, 30 October 2015
  • ...aptures 14 MP still images and records 1080p video at 15 frames per second or 720p at 30 frames per second. The project was launched on Kickstarter with *Remote control via the mobile app for iOS or Android
    3 KB (386 words) - 05:23, 4 February 2016
  • In those cases where the geometry of scene or object is already known, it is possible to utilize various object recogniti
    3 KB (471 words) - 11:37, 18 January 2016
  • ...ontroller, and it can be used as a traditional analogue stick for movement or for interacting with in-game objects. The single dual-stage trigger button ...amVR Controllers can be turned into virtual paintbrushes, a pair of hands, or hands with guns in a game called Arizona Rising, which is a zombie shooter
    5 KB (698 words) - 09:50, 22 May 2017
  • ...g in the convenience of their home and people who live in remote locations or in poverty can avoid costly consequences of poor eye care. ...screens would fit the users' eyeglass prescriptions. This would make for a better experience for people who are wearing glasses and could also prevent some c
    4 KB (571 words) - 17:12, 7 February 2020
  • ...of indoor and outdoor areas for use in architecture, marketing, modeling, or entertainment. The entry-level Focus3D X 30 is intended for indoor use with
    2 KB (356 words) - 15:45, 27 November 2015
  • ...a lets users capture 180° footage in 1080p resolution for offline viewing or direct streaming on the go. The small camera can be worn on the chest, mounted on a bicycle or directly on a hat. Right now, the two stereoscopic cameras capture full HD
    3 KB (458 words) - 22:44, 22 April 2016
  • ...sneak past agents, collecting treasure, keys, and passwords along the way. Or choose Spice to get the bird’s eye view and guide your partner to treasur Spice can use a hacking terminal to unlock special doors and freeze or blind enemies. But these superpowers require teamwork. Hammer must collect
    3 KB (500 words) - 10:36, 17 September 2016
  • *Hand-to-hand combat (dual weapons, or shield+weapon) ...an be unlocked with Gems. You can get those Gems for free as a Daily Bonus or get them by completing Dungeons.
    4 KB (477 words) - 11:06, 23 September 2016
  • |Developer=[[Dave or Die]] |Publisher=[[Dave or Die]]
    766 bytes (94 words) - 20:47, 17 September 2016
  • ...me requires an Oculus Rift CV1. This game does not support the DK1 or DK2, or any SDK versions below 1.3 *Processor: Intel i5 or better
    2 KB (353 words) - 04:11, 16 September 2016
  • ...dels of real subjects for scientific simulations, entertainment, medicine, or archiving. ...specialized software like [[Agisoft PhotoScan]], [[Autodesk 123D Catch]], or [[Autodesk Memento]]. Compared to 3D scanning, photogrammetry can capture a
    5 KB (720 words) - 20:23, 27 June 2016
  • ...slightly different. Chromatic aberration is clearly visible on photographs or video as the color channels are not perfectly aligned.
    2 KB (367 words) - 11:36, 14 December 2015
  • ...an influence self-motion perception in [[virtual reality]]. These factors, or, rather, their lack of, are contributing disorientation that people may exp ...f vection, which suggests that more accurate vibrations could have yielded better results.
    3 KB (370 words) - 22:47, 15 September 2016
  • ...latency]] and help minimize common problems such as [[simulator sickness]] or disorientation. ...nsory systems can detect very small relative delays in parts of the visual or, especially, [[VR audio|audio fields]], but when absolute delays are below
    2 KB (340 words) - 12:07, 14 December 2015
  • [[PSVR External Processing Unit]] ('''EPU''') or '''Breakout Box''' is a small black box required for [[PlayStation VR]]. Th
    2 KB (234 words) - 23:51, 1 May 2016
  • ...ually any place on the body or fitted inside a plastic sword, racing wheel or, for example, replica pistol. As such, the system is capable of full body t
    3 KB (460 words) - 03:36, 4 January 2016
  • ...isticated features such as real-time preview, automatic calibration, PTGui or Hugin editing, video stabilization, intuitive orientation controls, automat ...e, and it enables real-time playback of 360 videos in resolutions up to 8k or more. The software is compatible with all current platforms and ready for p
    3 KB (439 words) - 03:57, 4 January 2016
  • ...ross the different world, interact with NPCs and other gamers, build, hunt or harvest, fight and even integrate their own custom content into the core ga ...y mechanics. Players can then continue with their adventures on the planet or venture out and explore the universe. Deep Space Station 1 orbits above Oas
    3 KB (447 words) - 15:15, 27 April 2016
  • [[HTC Vive]] (also known as '''HTC Vive CV1''' or simply as the '''Vive''') is the first consumer version of the [[HTC Vive ( ...ons: the occasional discount of $100 during special days like Black Friday or Vive Day, that celebrated the headset’s first anniversary on April 5th, 2
    24 KB (3,921 words) - 08:21, 17 April 2024
  • ...cation allows content to be quickly published online for any mobile device or [[OHMD|smart glasses]]. ...iate iOS<ref>https://itunes.apple.com/us/app/entiti/id834277058?mt=8</ref> or Android<ref>https://play.google.com/store/apps/details?id=com.wakingapp.wak
    3 KB (452 words) - 11:44, 13 September 2016
  • ...connection, and offers compatibility with all games that support keyboard or joypad input. ...ore. The device even houses a convenient storage area for a [[VR headset]] or various accessories.
    3 KB (460 words) - 18:57, 7 January 2016
  • ...ightly.mozilla.org/</ref> and either make certain changes to about:config, or install the WebVR Enabler Add-on<ref>https://addons.mozilla.org/en-US/firef ...press the „Enter VR“ button. These sites can also be viewed using iOS or Android device. Simply tap the "VR" icon button, and drop your phone in a C
    4 KB (576 words) - 22:49, 27 April 2016
  • ...their personal war room, or dive into the action in the single-player mode or with friends.<ref>https://carbongames.com/amc/</ref> ...ave found, salvaged, or stolen AirMechs that they use to protect the weak, or to pillage.
    5 KB (714 words) - 11:41, 13 September 2016
  • ...ssors and an Android Operating System, so they do not require a smartphone or any other accessories to operate. With a retail price of $2750, these [[Aug
    6 KB (853 words) - 09:54, 30 April 2024
  • ...d controllers that is worn over the hands, similar to open-ended bracelets or brass knuckles. Rink has the ability to perform 360 degree hand and finger
    4 KB (614 words) - 20:47, 21 January 2016
  • ...irtual environment (VE) that perceptually surrounds the user, being almost or completely indistinguishable from the physical world, therefore increasing ...re of a cerebral involvement with the game, looking for a path to victory, or optimize a situation. When strategically immersed, the player observes, cal
    17 KB (2,635 words) - 23:16, 28 September 2022
  • ...liance issues. This means that one does not need to be a software engineer or professional creator to be able to participate in the new project. Project
    3 KB (516 words) - 11:42, 13 September 2016
  • ...main components: a glove that contains the electromagnets and a smartwatch or wrist band that contains the sensors. Currently, the maximum possible dista ...some tasks which require delicate finger motion such as writing in the air or playing a virtual keyboard.
    3 KB (492 words) - 22:50, 27 April 2016
  • ...1]], and [[HTC Vive]]. The platform is designed to work with either [[PC]] or [[PS4]] using a dedicated VirZoom USB Dongle.
    4 KB (534 words) - 07:30, 7 February 2016
  • ...llows users to perform all basic movements like walking, running, jumping, or crouching. The KAT WALK emulates regular mouse and keyboard or gamepad input commands. As such, all games that accept this type of input s
    4 KB (582 words) - 03:20, 7 February 2016
  • ...real-time online creative platform which does not require any complicated or sophisticated coding. but It employs a simple drag-and-drop UI, providing a Creators have the ability to sell, share or display their created content using a unique currency called VoxCoins to a
    5 KB (672 words) - 18:51, 18 October 2017
  • ...where the user’s gaming machine or computer is setup, the bigger ship he or she will have. ...tracked controls and vehicle modification. Users can select a girl, a guy or a robot to represent themselves in the game.
    6 KB (979 words) - 02:41, 16 September 2016
  • ...tasy, Superman Returns), has been designed as beautiful moments in passing or a collection of memories that powerfully tap into the vast potential of VR. *Processor: i5-4590 or equivalent
    3 KB (381 words) - 11:05, 23 September 2016
  • ...proves the gaming experience of the user, if the users cannot reach 75 fps or higher natively. Additionally, the driver offers a new feature called Cryst ...an eyes focus, providing the user with an immersive 3D experience as if he or she is inside the game.<ref>http://riftinfo.com/detailed-vorpx-review-worth
    4 KB (651 words) - 19:23, 27 April 2016
  • ...erything in the frame. The camera is controlled using a compatible [[iOS]] or [[Android]] application, which also lets users share the recorded footage w ...natural way. It can be held in the palm of the hand or mounted on a helmet or drone using existing 3-prong mounts.
    4 KB (511 words) - 09:23, 12 June 2016
  • ...used to wirelessly transfers data to listening devices, such as an iPhone or iPod. ...s have to first install the [http://dysonics.com/rappr/ RAPPR] app for Mac or the [http://dysonics.com/rondoplayer/ RondoPlayer] for iOS devices.
    3 KB (454 words) - 18:18, 8 February 2016
  • [[Vision processing unit]] or '''VPU''' is a processing unit that is responsible for [[image recognition]
    736 bytes (106 words) - 02:27, 29 January 2016
  • ...of vTime. You can register to vTime in a similar manner like [[Facebook]] or [[Skype]].<ref name="ibitimes1">http://www.ibtimes.co.uk/vtime-first-ever-m ...ences by customizing the chatrooms to be a beautiful masterpiece of nature or some modern building. Users can share photos, videos and music among themse
    5 KB (775 words) - 02:48, 29 December 2016
  • ...tion tracking software. There's no need for any additional post-processing or simulation to fill blanks. Everything is recorded exactly as if the listene ...rks in conjunction with the [http://dysonics.com/rappr/ RAPPR app] for Mac or the [http://dysonics.com/rondoplayer/ RondoPlayer] for iOS devices. Togethe
    4 KB (489 words) - 01:34, 5 June 2017
  • ...ality. It can be used either as a regular pair of over-the-ear headphones, or it can be flipped over eyes. The Glyph was available for $699. Shipping is Audio can be played either via the built-in HDMI port or the 3.5mm connector.
    3 KB (438 words) - 05:08, 17 April 2024
  • ...seems to be a fairly typical 360 degree camera app, similar to Photosynth or Photo Sphere, which have the ability to take 360 degree photos and output t ...amera of existing smartphones to create 360 degree videos. No special rigs or cameras required. Not only that, the 360 videos taken with the app has high
    4 KB (534 words) - 16:09, 17 February 2016
  • ...user exclude the cost of the smartphone. [[Google Cardboard]] can be built or purchased for under $20 and [[Samsung Gear VR]] can be purchased for $99.
    1 KB (175 words) - 07:03, 4 February 2016
  • ...iscrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking i
    1 KB (213 words) - 13:08, 20 May 2021
  • ...[[VR]] and/or [[AR]] experiences without any external hardware such as PC or smartphone. It contains everything from [[display]] to [[processor]]s to [[ ...ely. While Integrated HMDs are expensive, they do not require powerful PCs or smartphones, which can cost hundreds to thousands of dollars.
    1 KB (153 words) - 10:00, 4 February 2016
  • ...with its own controller, which can be used as a gamepad, lightsaber, gun, or joystick.<ref>https://www.kickstarter.com/projects/805968217/antvr-kit-all- * Input: HDMI cable (AK beta STANDARD) or WHDI wireless (AK beta WIRELESS)
    4 KB (560 words) - 12:23, 30 November 2023
  • ...sceral sense of the emotional state of the person/people you're talking to or interacting with.
    806 bytes (125 words) - 20:53, 16 February 2016

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