Difference between revisions of "Virtual Reality Augmented Reality Wiki:Wanted pages"

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==Terms==
+
{{TOCRIGHT}}
 +
==New products==
 +
* [[HoloKit]] - AR headset for iPhone - https://holokit.io/intro_holokit/
 +
* [[MeganeX]] - compact VR headset - https://en.shiftall.net/products/meganex
 +
* [[Vive XR Elite]] - release date: March 31st, 2023
  
===Technical Terms===
+
==Hardware and software==
[[Asynchronous Spacewarp]] - Positional [[asynchronous timewarp]]
+
===Devices===
  
[[god rays]]
+
[[Snap Spectacles 4]] (unreleased AR glasses)
  
[[Seated VR]]
+
[[PSVR 2]]
  
[[Standing VR]]
+
===Accessories===
  
[[Stereoscopic 3D]]
+
===Other===
 +
[[Spark AR]] - tool to create AR from facebook
  
[[360 Video]]
+
[[Pico Digital Platform]] - Pico's game / app store
  
[[Mixed Reality]]
+
[[Oculus Quest (Platform)]]
  
[[Pose]]
+
[[Oculus Insight]]
  
[[Pose prediction]]
+
[[Pico VR]]
  
[[Locomotion]]
+
[[Unreal Engine 4]] - game engine, for VR dev
  
[[VR UI/UX design]] - [http://www.roadtovr.com/vr-interface-design-insights-mike-alger/ reference 1]
+
[[Siri]] - or how Device-local speech recognition is fundamental to AR
  
[[Positional Timewarp]]
+
[[Lightship ARDK]] - Niantic's ([[Pokemon Go]]) AR development kit
  
[[Near-eye light field display]] - [http://wccftech.com/nvidia-virtual-reality-device-light-field-2018/ reference 1]
+
[[WebXR]]
  
[[Near-eye light field]] ([[NE-LF]])
+
===Games and Apps===
 +
[[Supernatural]]
  
[[Facial tracking]]
+
[[Flight Simulator 2020]]
  
[[Light fields]] - [https://www.youtube.com/watch?v=rEMP3XEgnws reference 1], [https://www.reddit.com/r/oculus/comments/3ugsxx/light_field_imaging_the_future_of_vrarmr_part_1/ reference 2]
+
[[Vader Immortal]]
  
[[VR audio]] - [http://www.maximumpc.com/how-vr-is-resurrecting-3d-audio/ reference 1]
+
[[Asgard's Wrath]]
  
[[High Dynamic Range]]
+
[[Population One]]
  
[[Point cloud]]
+
==Update==
 +
[[TPCAST]] - [https://www.roadtovr.com/tpcast-announces-wireless-adapter-oculus-rift-arriving-q4-2017/ ref 1]
  
[[Fairy Lights]] - [http://www.nasdaq.com/article/fairy-lights-floating-responsive-3d-holograms-cm492607 reference 1] - tangible and responsive holograms
+
[[Oculus Rift DK2]] Open Source - [https://developer.oculus.com/blog/open-source-release-of-rift-dk2/ ref 1]
  
[[Fresnel lens]]
+
==Terms==
 
+
===Technical Terms===
[[Mura correction]] - improves image sharpness, first employed in [[HTC Vive Pre]]
+
* [[Pose]]
 
+
* [[VR UI/UX design]] - [http://www.roadtovr.com/vr-interface-design-insights-mike-alger/ reference 1]
[[Ray tracing]]
+
* [[Near-eye light field]] ([[NE-LF]])
 
+
* [[Light fields]] - [https://www.youtube.com/watch?v=rEMP3XEgnws reference 1], [https://www.reddit.com/r/oculus/comments/3ugsxx/light_field_imaging_the_future_of_vrarmr_part_1/ reference 2]
[[Lenses]] in HMDs - [http://doc-ok.org/?p=1360 reference 1]
+
* [[Point cloud]]
 +
* [[Mura correction]] - improves image sharpness, first employed in [[HTC Vive Pre]]
  
 
[[Deep learning]]
 
[[Deep learning]]
 
[[Neural network]] - [https://en.wikipedia.org/wiki/Artificial_neural_network reference 1], [http://karpathy.github.io/2015/05/21/rnn-effectiveness/ reference 2]
 
  
 
[[Myriad 2]] / [[Vision processing unit]] - [http://www.movidius.com/solutions/vision-processing-unit reference 1], [http://uploads.movidius.com/1441734401-Myriad-2-product-brief.pdf reference 2], [https://www.youtube.com/watch?v=hD3RYGJgH4A reference 3], [http://www.hotchips.org/wp-content/uploads/hc_archives/hc26/HC26-12-day2-epub/HC26.12-6-HP-ASICs-epub/HC26.12.620-Myriad2-Eye-Moloney-Movidius-provided.pdf reference 4]
 
[[Myriad 2]] / [[Vision processing unit]] - [http://www.movidius.com/solutions/vision-processing-unit reference 1], [http://uploads.movidius.com/1441734401-Myriad-2-product-brief.pdf reference 2], [https://www.youtube.com/watch?v=hD3RYGJgH4A reference 3], [http://www.hotchips.org/wp-content/uploads/hc_archives/hc26/HC26-12-day2-epub/HC26.12-6-HP-ASICs-epub/HC26.12.620-Myriad2-Eye-Moloney-Movidius-provided.pdf reference 4]
 
[[Proprioceptive system]]
 
 
[[Holodeck]]
 
  
 
[[Lens Matched Shading]] - avoid rendering pixels that end up being discarded after the distortion process.
 
[[Lens Matched Shading]] - avoid rendering pixels that end up being discarded after the distortion process.
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[https://medium.com/@B__REEL/simulating-weight-in-vr-d161e87990b#.qj0u70jy2 simulating weight in VR]
 
[https://medium.com/@B__REEL/simulating-weight-in-vr-d161e87990b#.qj0u70jy2 simulating weight in VR]
  
[[FOVAS]] - Field of View Adaptive Streaming - developed by Pixvana
+
==Hardware==
 +
[[Pimax 5K]] - [https://www.kickstarter.com/projects/pimax8kvr/pimax-the-worlds-first-8k-vr-headset ref 1]
  
[[Ray tracing]]
+
[[Daydream View (2017)]] - [https://www.roadtovr.com/google-daydream-view-2-2017-performance-field-of-view-comfort/ ref 1], [https://www.roadtovr.com/hands-on-google-daydream-view-2-2017-pixel-2-pixel-2-xl/ ref 2] -
  
===Other Terms===
+
[[Google Pixel 2]] / [[Google Pixel 2 XL]] - [https://www.roadtovr.com/googles-new-pixel-2-pixel-2-xl-phones-factory-calibrated-optimized-ar-now-60-fps-tracking/ ref 1] - AR-ready and [[Daydream]]-ready
[[Reality]]
 
  
[[eCommerce]]
+
[[Oculus For Business]] - [https://www.oculus.com/blog/announcing-oculus-for-business-bringing-vr-into-the-workplace/ ref 1], [https://www.oculusforbusiness.com/ ref 2]
  
[[Experience]]
+
[[Oculus Santa Cruz 2]] - [[Santa Cruz Controllers]] - [https://www.roadtovr.com/hands-on-oculus-santa-cruz-ii-prototype-controllers-2017-oculus-connect-4/ ref 1] - High-end standalone HMD with 6DOF controllers. Controllers are tracked by sensors on HMD!
  
[[Privacy]]
+
[[Mindride Airflow]] - [http://www.mindride.co/make-1/ ref] - harness that simulates flying in VR
  
[[Metaverse]]
+
New [[Base Stations]] - [http://www.roadtovr.com/valve-confirms-new-steamvr-tracking-lighthouse-base-station-release-date-2017-htc-vive/ reference 1], [https://www.roadtovr.com/steamvr-tracking-2-0-will-support-33x33-foot-playspaces-with-4-base-stations/ ref 2] - New Vive Base Stations
  
[[Education]]
+
[[Sync Blinker]] - IR beacon within [[Base Stations]] for [[Lighthouse]]
  
[[Advertising]]
+
[[FOCUS]] - 360 Camera by Link VR
  
[[Holograms]]
+
[https://www.reddit.com/r/oculus/comments/3zs85r/camera_array_news/ Camera Array News]
 
 
[[Social VR]]
 
 
 
[[VR legs]]
 
 
 
[[Empathy]]
 
 
 
[[VR Cinema]] - [http://www.roadtovr.com/unboxing-the-challenges-of-vr-cinema/ reference 1]
 
 
 
[[FIVR]] - full immersion virtual reality
 
  
[[Mental health]] problems and [[Insomnia]] caused by VR [http://ukrifter.kitt.net/vr-insomnia/ reference 1]
+
[[Qualcomm VRDK]] using [[Snapdragon 385]] - [https://www.qualcomm.com/news/releases/2017/02/23/qualcomm-introduces-snapdragon-835-virtual-reality-development-kit reference 1], [http://www.techradar.com/news/first-look-qualcomm-snapdragon-835-vr-developer-kit-headset ref 2], [http://www.roadtovr.com/first-all-in-one-vr-headsets-based-on-qualcomms-vrdk-expected-in-2h-2017/ ref 3] - VR Dev kit by [[Qualcomm]] with inside-out6, DOF tracking and [[eye tracking]]
  
[[Waking up in VR]] - [https://vrtodaymagazine.com/experimentswithvr/ reference 1]
+
[[rEvolve]] - Flip-visor head-mount accessory for the [[HTC Vive]]
  
[[Harassment]]
+
[[HOLOSCOPE]] - [http://www.roadtovr.com/realview-holoscope-ar-headset-hologram-display/ reference 1] - AR HMD by [[RealView]]
  
==Hardware==
+
[[EXOS]] - VR gloves with haptic feedback
[[Oculus Santa Cruz Prototype]] - [http://www.roadtovr.com/hands-on-oculus-wireless-santa-cruz-prototype-makes-standalone-room-scale-tracking-a-reality/ source 1] [[Oculus VR]]'s prototype [[HMD]] with wireless, [[inside-out tracking]].
 
  
[[Rift Earphones]] - earbuds that can replace the removable headphones that come with the Rift.
+
[[VR Sense]] - [http://www.gamecity.ne.jp/vrsense/ reference 1] - VR Arcade cabinet for VR Dynasty Warriors with [[PSVR]] inside along with a motion-simulating seat, a scent function, a wind function, a thermal function, a touch function, and a mist function.
  
[[Lenovo Phab 2 Pro]] - AR smartphone with Google's [[Tango]]
+
[[VR Mobile Crane Simulator]] - [http://www.roadtovr.com/itis-vr-mobile-crane-simulator-showcases-the-future-of-training-for-industrial-machinery/ reference 1], [http://www.iti.com/vr reference 2] - VR Crane Simulator for Industrial training.
  
[[TPCAST wireless Vive kit]] - Makes [[HTC Vive]] wireless.
+
[[VR Touch]] - [https://www.gotouchvr.com/ ref] - Haptic wearable for the fingers.
  
[[Daydream Controller]]
+
[[LG VR Headset]] - [http://www.roadtovr.com/lg-ez-vr-headset-steamvr-hands-on-gdc-2017/ ref 1]
  
[[Mi VR]] - [[Xiaomi]]'s [[Slide-on HMD]]
+
[[Surround 360 x6]] / [[Surround 360 x24]] - VR Cameras from Facebook
  
[[Oculus Earphones]]  
+
[[Asus HC102]] aka Asus Windows Mixed Reality Headset - [http://www.roadtovr.com/microsoft-reveals-asus-mixed-reality-headset-new-design-dell/ ref 1], [https://www.roadtovr.com/windows-mixed-reality-vr-headsets-release-date-launch-availability-price/ ref 2] - [[Windows 10 VR]]
  
[[Surround 360]] - [https://code.facebook.com/posts/1755691291326688 reference 1] - [[VR Camera]] and stitching pipeline by [[Facebook]]
+
[[AI coprocessor]] of [[Microsoft HoloLens 2]] - [https://www.roadtovr.com/hololens-2-0-put-custom-chip-heart-board-processor/ ref 1] -  
  
[[Orah 4i]] - [http://www.roadtovr.com/videostich-unveils-orah-4i-one-livestreaming-4k-360-camera/ reference 1] - 4K 360 degree camera by [[VideoStitch]]
+
[[Google Glass Enterprise Edition]] - Google Glass 2.0
  
[[Sync Blinker]] - IR beacon within [[Base Stations]] for [[Lighthouse]]
+
[[Upskill]]'s [[EyeSight]] - [https://upskill.io/skylight/eyesight/ ref 1] - enterprise video streaming technology for maintenance, inspection and repair tasks for [[Google Glass]] and smartphone.
  
[[Durovis Dive]] - HMD for mobile phone
+
[[Ubimax with Glass]] - [https://blog.x.company/a-new-chapter-for-glass-c7875d40bf24 ref 1] - real-time instructions with [[Google Glass]] for DHL
  
[[FOCUS]] - 360 Camera by Link VR
+
[[Glass with Augmedix]] - [https://blog.x.company/a-new-chapter-for-glass-c7875d40bf24 ref 1] - Healthcare with [[Google Glass]]
  
[https://www.reddit.com/r/oculus/comments/3zs85r/camera_array_news/ Camera Array News]
+
[[Strider VR]] - [https://www.roadtovr.com/strider-vr-intriguing-new-omnidirectional-treadmill-solution/ ref 1] - new approach to omnidirectional treadmill
  
[[Meta 2]] - AR HMD
+
[[Eye-Sync]] - portable concussion diagnosis tool.
  
[[Epson Moverio]] - smart glasses
+
[[Samsung Odyssey]] - [https://www.roadtovr.com/samsung-odyssey-windows-vr-mixed-reality-headset-hands-on-preview/ ref 1] - VR HMD part of the [[Windows Mixed Reality]] series.
  
[[ionVR]] - [http://www.roadtovr.com/ionvr-is-a-smartphone-vr-headset-that-aims-to-kill-latency/ reference 1] - [[Cardboard]]-based slide-on HMD that aims to reduce latency with better
+
Updated [[PlayStation VR]] and [[PlayStation Move]] controllers - [https://www.roadtovr.com/new-psvr-model-way-featuring-integrated-audio-hdr-pass/ ref 1], [https://www.roadtovr.com/playstation-move-sees-minor-hardware-update-launching-alongside-new-psvr-model/ ref 2] - not released
  
[[Striker VR]] - haptic gun controller for VR
+
==Software==
 
 
[[Sulon Q]] - [http://www.roadtovr.com/sulon-q-ar-vr-headset-specs-and-high-res-images/ reference 1] - VR/AR, all in one, tether-free HMD
 
 
 
[[Entrim 4D]] - Headphones that physically stimulate the inner ear to cause the user to believe that they are actually moving. Developed by [[Samsung]]'s C-Labs.
 
 
 
[[Movidius Myriad  2]] - vision processing unit ([[VPU]])
 
 
 
[[AxonSuit]] - Full body tracking and tactile feedback by [[AxonVR]]
 
 
 
[[MSI Backpack PC]] - wearable PC that can be used for [[Discrete VR]] devices such as [[HTC Vive]].
 
 
 
[[OpenBCI]] - open source, brain control interface that uses EEG data.
 
  
[[Infinitus Prime]] - Enterprise VR HMD with 5k horizontal resolution
+
[[SideQuest]]
  
[[Theta SC]] - [http://www.roadtovr.com/ricoh-announces-theta-sc-360-camera/ link] - mid-range [[360 Camera]] by [[Ricoh]]
+
[[Snapchat AR Lenses]]
  
==Software==
+
[[OpenXR]] - [https://www.khronos.org/openxr ref 1] - open standard for VR and AR apps and devices.
[[Windows 10 VR]]
 
  
[[React VR]] - javascript framework for building WebVR experiences
+
[[CloverVR]] - [https://www.roadtovr.com/adobe-premiere-pro-now-includes-vr-editing-interface-project-clovervr/ ref 1] - VR Editing Interface  for Adobe Premiere Pro
  
[[Carmel]] - VR web browser by [[Oculus]] that supports [[WebVR]]
+
[[NVDIA Holodeck]] - [https://www.nvidia.com/en-us/design-visualization/technologies/holodeck/ ref 1] - Photorealistic Collaborative Design in VR or Design lab of the future
  
 
[[Chrome VR]] - VR web browser by [[Google]] that supports [[WebVR]]
 
[[Chrome VR]] - VR web browser by [[Google]] that supports [[WebVR]]
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[[Oculus Avatars]] - Universal avatars for the [[Oculus (Platform)]]
 
[[Oculus Avatars]] - Universal avatars for the [[Oculus (Platform)]]
  
[[VRTK]] - [https://github.com/thestonefox/SteamVR_Unity_Toolkit link 1] - SteamVR Unity Toolkit
+
[[Facebook 360 Capture SDK]] - integrate into VR apps so that you can capture and share your VR experiences through 360 photos and videos.
  
 
[[V (Dashboard)]] - [http://www.roadtovr.com/v-universal-dashboard-virtual-reality-any-vr-experience/ reference 1] - a dashboard that pipes websites and mobile apps directly into any VR games or experiences.
 
[[V (Dashboard)]] - [http://www.roadtovr.com/v-universal-dashboard-virtual-reality-any-vr-experience/ reference 1] - a dashboard that pipes websites and mobile apps directly into any VR games or experiences.
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[[Destinations]] - Valve's free tool that allows anyone to create realistic VR worlds with [[Photogrammetry]].
 
[[Destinations]] - Valve's free tool that allows anyone to create realistic VR worlds with [[Photogrammetry]].
 +
 +
[[Camera Effects Platform]] - [[AR Studio]] - [[Frame Studio]] - Facebook's AR platform for camera
  
 
[[Vuforia]] - [[Qualcomm]]'s AR SDK
 
[[Vuforia]] - [[Qualcomm]]'s AR SDK
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[[Unity]] - game engine
 
[[Unity]] - game engine
  
[[Unity VR Editor]] and [[Carte Blanche]] - Unity VR Editor allows the user to create experiences within VR. Carte Blanche allows the non-technical users to create experiences.
+
[[VRTK]] - [https://github.com/thestonefox/SteamVR_Unity_Toolkit link 1], [https://www.kickstarter.com/projects/thestonefox/virtual-reality-toolkit-vrtk-version-4-and-beyond link 2] - Virtual Reality Toolkit for Unity
 +
 
 +
[[WalkinVR]] - [http://www.roadtovr.com/developer-makes-vr-accessible-physically-disabled-custom-locomotion-driver/ ref 1] - driver that allows physically disabled to move around in VR for [[SteamVR]].
 +
 
 +
[[Visual Positioning Service]] (VPS) - [http://www.roadtovr.com/googles-visual-positioning-service-announced-tango-ar-platform/ ref 1] - AR tracking that combines [[Tango]] with [[Google Maps]]
 +
 
 +
[[EditorVR]] - allows the user to create Unity experiences and games within VR.  
 +
 
 +
[[Carte Blanche]] - allows the non-technical users to create experiences.
  
 
[[Unreal Engine]] - [http://www.roadtovr.com/first-look-unreal-engine-will-soon-let-you-build-vr-inside-vr/ reference 1] - game engine
 
[[Unreal Engine]] - [http://www.roadtovr.com/first-look-unreal-engine-will-soon-let-you-build-vr-inside-vr/ reference 1] - game engine
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[[Oculus Audio SDK]] - [https://developer.oculus.com/blog/meet-the-oculus-audio-sdk/ reference 1]
 
[[Oculus Audio SDK]] - [https://developer.oculus.com/blog/meet-the-oculus-audio-sdk/ reference 1]
 +
 +
[[Ghostline]] - [http://ghostline.xyz/ ref 1], [http://www.polygon.com/features/2016/5/18/11689880/aldin-dynamics-ghostline-waltz-of-the-wizard ref 2] - analytics and visualization tool for VR
  
 
[[Faceshift]] - [http://techcrunch.com/2015/11/24/apple-faceshift/#.jmjl9m:KCos reference 1] - captures facial motion, acquired by [[Apple]]
 
[[Faceshift]] - [http://techcrunch.com/2015/11/24/apple-faceshift/#.jmjl9m:KCos reference 1] - captures facial motion, acquired by [[Apple]]
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[[Iray VR]] - photorealistic rendering for VR by [[NVIDIA]].
 
[[Iray VR]] - photorealistic rendering for VR by [[NVIDIA]].
  
[[3dSunshine]] - tool that allows users to edit or mod different games in [[VR]].
+
[[VRScore]] [http://www.roadtovr.com/first-look-basemarks-vrscore-benchmark-arrives-unique-solution-accurate-testing/ reference 1] - benchmark software for [[VR]].
 
 
[[VRScore]] - benchmark software for [[VR]].
 
  
 
[[Stingray]] - game engine by [[Autodesk]].
 
[[Stingray]] - game engine by [[Autodesk]].
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[[VLC]] - popular video player that supports 360 videos and VR HMDs.
 
[[VLC]] - popular video player that supports 360 videos and VR HMDs.
  
==Apps==
+
[[The View]] - [http://theviewer.co/getstarted source] - create VR Tours easily.
===Games===
 
[[EVE: Valkyrie]] - multiplayer spaceship dogfighting game for [[Oculus Rift]] and [[PSVR]]
 
 
 
[[Kingspray Graffiti Simulator]] - Graffiti simulator in VR
 
 
 
[[The Unspoken]] - magic-casting PVP VR game built for [[Rift]] with [[Touch]] by [[Insomniac Games]]
 
 
 
[[Dead & Buried]] - gunslinging multiplayer FPS game by [[Oculus Studios]] for the [[Touch]]
 
 
 
[[Minecraft (HoloLens)]]
 
 
 
[[High Fidelity]] - [[Social VR]]
 
 
 
[[Crystal Rift]] - VR game by Psytec Games and team behind Windlands
 
 
 
[[Scorched Battalion]] - turn-based artillery game ([[Oculus' Mobile VR Jam 2015]] Silver Prize)
 
 
 
[[Dreams]] - [[PSVR]] game made by [[Media Molecule]], creators of Little Big Planet.
 
 
 
[[Budget Cuts]] - [http://www.roadtovr.com/hands-on-budget-cuts-inventive-locomotion-is-a-lesson-for-vr-developers/ refrence 1] - VR game for [[HTC Vive]] with stealth and portal elements
 
 
 
[[Cloudlands]] - [http://www.roadtovr.com/cloudlands-vr-minigolf-is-here-and-real-minigolf-should-be-scared/ reference 1] - VR minigolf
 
 
 
[[Lucky's Tale]] - [http://www.gizmag.com/luckys-tale-paul-bettner-interview/41343/ reference 1] - VR platforming game that comes with every [[Rift]]
 
 
 
[[The Gallery: Call of the Starseed]] - adventure game for [[HTC Vive]]
 
 
 
[[Arizona Sunshine]] - Zombie FPS VR game
 
 
 
[[Dragon Front]] - VR collectible card game by [[Oculus Studios]]
 
 
 
[[Mars 2030]] - [http://www.roadtovr.com/nasa-fusion-mars-2030-virtual-reality-size-of-skyrim/ reference 1] - Realistic Mars exploration game based by NASA
 
 
 
[[Realities]] - [http://realities.io/ reference 1] - Visit photorealistic locations around the world in VR.
 
 
 
[[Eagle Flight]] - [http://www.roadtovr.com/preview-eagle-flight-kinetic-thrill-ride-surprisingly-doesnt-make-want-vomit/ reference 1] - Flying [[VR]] game by [[Ubisoft]]
 
 
 
[[VR Sports Challenge]] - Play football, basketball, baseball and hockey in [[VR]].
 
 
 
[[Edge of Nowhere]] - 3rd person action-adventure game by [[Insomniac Games]].
 
 
 
[[I Expect You To Die]]
 
 
 
[[CasinoVR]] - gambling in VR
 
 
 
[[Golem]] - first-person adventure game for [[PSVR]]
 
 
 
[[Final Approach]] - RTS-style airport/flight management game for [[Vive]] and [[Rift]]
 
 
 
[[Neos Core]] - multi-user, multi-device VR interaction and collaboration tool
 
 
 
[[IKEA VR Experience]]
 
 
 
[[Spellbound]] - Spell casting VR game.
 
 
 
[[Superhot VR]] - for [[Oculus Rift CV1]] and [[Touch]]
 
 
 
[[Cosmic Trip]] - first person VR RTS game for the [[Vive]]
 
 
 
[[How We Soar]] - VR fly game for [[PSVR]]
 
 
 
[[Island 359]] - Dinosaur hunting [[VR]] game
 
 
 
[[Tethered]] - adorable strategy game, [[PSVR]] launch title
 
 
 
[[Statik]] - puzzle-mystery game for [[PSVR]]
 
 
 
[[Psychonauts in the Rhombus of Ruin]] - Psychonauts VR for [[PSVR]]
 
 
 
[[Obduction]] - spiritual successor to Myst with [[Oculus Rift]] support
 
 
 
[[Lucid Trips]] - adventure VR game with unique locomotion that requires motion tracked controllers such as [[Touch]]
 
 
 
[[Front Defense]] - HTC's first VR game, a World War II gallery shooter.
 
 
 
[[Project Arena]] - VR E-Sports for [[Vive]] and [[Touch]] by CCP
 
 
 
[[Tactera]] - VR real-time strategy game
 
 
 
[[Pollen]] - First person exploration VR game.
 
 
 
[[Fallout 4 VR]] - Native VR support for Fallout 4 with motion tracked controllers
 
 
 
[[Doom VR]] - Native [[Vive]] support for Doom
 
 
 
[[Waltz of the Wizard]] - potion mixing and spell casting game for the [[Vive]].
 
 
 
[[NewRetroArcade: Neon]] - multiplayer, room-scale arcade games for the [[Vive]]
 
 
 
[[Sisters]] - VR horror game for the [[Vive]].
 
 
 
[[TheWave]] - DJ in [[VR]], mix and create music, perform live, designed for aspiring to professional electronic musicians.
 
 
 
[[Wilson's Heart]] - Twilight style psychological thriller for [[Touch]].
 
 
 
[[SUPERHOT VR]] - VR version of the unique FPS game [[SUPERHOT]] for [[Touch]].
 
 
 
[[Killing Floor: Incursion]] - VR version of popular undead FPS Killing Floor for [[Touch]].
 
 
 
[[Serious Sam VR]] - VR version of Serious Sam FPS game for [[Vive]] and [[Rift]].
 
 
 
[[Batman: Arkham VR]] - VR version of Batman Arkham for [[PSVR]].
 
 
 
[[Farpoint]] - Sci-fi FPS game for [[PSVR]].
 
 
 
[[Star Wars: X-Wing VR Mission]] - X-Wing VR game for PSVR.
 
 
 
[[Resident Evil 7: Biohazard]] - the entire Resident Evil 7 can be played in PSVR.
 
 
 
[[Here They Lie]] - horror game for [[PSVR]]
 
 
 
[[Giant Cop: Justice Above All]] - sandbox game where you play as a giant cop for [[Rift]] and [[Vive]].
 
 
 
[[Ripcoil]] - PvP disc battle game for the [[Touch]].
 
  
[[Bound]] - 3D Platformer for [[PSVR]]
+
[[Phantom]] - AR OS
  
[[Feral Rites]] - VR action brawler from Insomniac games
+
[[Decentraland]] - [https://decentraland.org/ ref 1] - Peer-to-peer, blockchain-based [[metaverse]]
  
[[World War Toons]] - cartoonish World War FPS game for [[PSVR]] and [[Oculus Rift]]
+
[[SteamVR Home]] - [https://steamcommunity.com/games/250820/announcements/detail/1256913672017157095 ref 1]
  
[[Ice Lakes]] - VR fishing game
+
[[Pixvana's SPIN Play SDK]] - enables playback and streaming of 360 degree / VR content, powers Steam's 360 Video Player
  
[[SwapBots]] - [http://www.drawandcode.com/work/projects/swapbots-augmented-reality-toy/ link] - AR Toys
+
[[OpenVR Recorder]] - [https://www.roadtovr.com/openvr-recorder-powerful-tool-capturing-tracking-input-data/ ref 1] - record OpenVR tracking data from headsets, motion controllers and Vive Trackers.
 +
==Companies and Organizations==
 +
[[Dreamscape Immersive]] - [https://www.roadtovr.com/amc-vr-movie-theaters-dreamscape-immersive-series-b-investment/ ref 1], [http://www.dreamscapeimmersive.com/ ref 2] - VR theme park / arcade similar to [[The Void]]
  
[[Lone Echo]] - [[Touch]]  exclusive competitive multiplayer game
+
[[Surreal]] - [https://surreal.tv/ ref 1] - Immersive VR Studio
  
[[Arktika.1]] - [[Touch]] exclusive FPS game
+
[[Neuralink]] - [https://waitbutwhy.com/2017/04/neuralink.html ref 1] - [[Elon Musk]]'s company to develop [[implantable]] [[brain–computer interface]]
  
[[Robo Recall]] - Robo FPS game by [[Epic Games]]
+
[[Reality Caucus]] - [https://delbene.house.gov/media-center/press-releases/reps-delbene-clarke-flores-issa-and-lieu-form-reality-caucus ref 1] - United States Congressional Caucus on Virtual, Augmented and Mixed Reality Technologies
  
[[Lone Echo]] - Deep space adventure game for [[Touch]] by [[Ready at Dawn]]
+
[[GVRA]] - [https://www.gvra.com/ site] - Global Virtual Reality Association
  
===Other Apps===
 
[[YouTube VR]] - [http://www.theverge.com/2016/11/10/13581046/youtube-vr-review-google-daydream-headest-best-app link] - YouTube app for [[Daydream View]]
 
 
[[VRChat]] - [[Social VR]]
 
 
[[Blippar]] - [https://blippar.com/en/products/blippbuilder/ link] - AR Creation tool
 
 
[[AWE.media]] - [https://awe.media/ link] - 360 photo & video creator
 
 
[[Virtual Desktop]] - desktop in VR
 
 
[[Samsung Internet]] - browse the web in [[Gear VR]]
 
 
[[House of Languages]] - language learning in VR
 
 
[[NYT VR]] - New York Times VR app
 
 
[[EVEREST VR]] - Mt. Everest VR experience by [[Sólfar Studios]]
 
 
[[The Body VR]] - VR biology education
 
 
[[Unimersiv]] - VR educational apps
 
 
[[Quill]] - Oculus' professional VR paint tool
 
 
[[Blippar]] - Visual browsing AR app
 
 
[[Reactive Brush]] - VR Painting App with [[Reactive Grip]] combined with [[SteamVR Controllers]] that allow the user to feel feedback.
 
 
[[Oculus Cinema]]
 
 
[[holos]] - by [http://www.turingvr.com/holos/ turingVR] - VR portal
 
 
[[Vive Home]] - [[HTC]]'s VR portal
 
 
[[Loci]] - HoloLens mind mapping
 
 
==Companies==
 
 
[[VREAL]] - [http://www.roadtovr.com/vreal-virtual-reality-livestreaming-platform-htc-vive-oculus-rift/ reference 1] - VR streaming technology company.
 
[[VREAL]] - [http://www.roadtovr.com/vreal-virtual-reality-livestreaming-platform-htc-vive-oculus-rift/ reference 1] - VR streaming technology company.
  
Line 406: Line 244:
  
 
[[Envelop VR]] - Data visualization
 
[[Envelop VR]] - Data visualization
 
[[OTOY]] - cloud-based rendering company
 
  
 
[[Two Bit Circus]] - VR + Circus
 
[[Two Bit Circus]] - VR + Circus
Line 428: Line 264:
  
 
[[WeLens]] - rent [[Gear VR]]
 
[[WeLens]] - rent [[Gear VR]]
 
[[The VOID]] - VR world on top of a physical theme park
 
  
 
[[SensoMotoric Instruments]] (SMI) 's [[foveated rendering]] - [http://uploadvr.com/smi-eye-tracking-foveated-rendering-exclusive/ reference 1] [http://www.roadtovr.com/hands-on-smi-proves-that-foveated-rendering-is-here-and-it-really-works/ reference 2] [http://uploadvr.com/smi-hands-on-250hz-eye-tracking/ reference 3] - 250Hz eye-tracking kit for HMDs.
 
[[SensoMotoric Instruments]] (SMI) 's [[foveated rendering]] - [http://uploadvr.com/smi-eye-tracking-foveated-rendering-exclusive/ reference 1] [http://www.roadtovr.com/hands-on-smi-proves-that-foveated-rendering-is-here-and-it-really-works/ reference 2] [http://uploadvr.com/smi-hands-on-250hz-eye-tracking/ reference 3] - 250Hz eye-tracking kit for HMDs.
Line 437: Line 271:
 
[[VisiSonics]] - [[3D audio]] capture hardware company
 
[[VisiSonics]] - [[3D audio]] capture hardware company
  
[[Google DeepMind]] - Artificial Intelligence
+
[[Google DeepMind]] - [[Artificial Intelligence]]
  
 
[[ILMxLAB]] - Immersive entertainment such as Holo-theatre
 
[[ILMxLAB]] - Immersive entertainment such as Holo-theatre
Line 453: Line 287:
 
[[vrse.works]] - Production studio that build tools for VR filmmaking.
 
[[vrse.works]] - Production studio that build tools for VR filmmaking.
  
[[Vivid Vision]] - Use VR to treat lazy eye and crossed eye.
+
[[Vivid Vision]] [https://www.roadtovr.com/vivid-vision-amblyopia-vr-treatment-efficacy-study/ ref 1], [https://www.roadtovr.com/eye-doctors-can-now-prescribe-vivid-visions-vr-lazy-eye-treatment-for-home-use/ ref 2] - Use VR to treat lazy eye and crossed eye.
  
 
[[VRC]] - Virtual Reality Company - VR movie studio
 
[[VRC]] - Virtual Reality Company - VR movie studio
Line 469: Line 303:
 
[[HypeVR]] - films volumetric 3D 360 videos
 
[[HypeVR]] - films volumetric 3D 360 videos
  
[[OptoFidelity]] - [http://www.optofidelity.com/test-solutions/rd-testing/virtual-reality-performance-testing/] - VR performance tester company
+
[[VRsenal]] - VR Arcade with high-end controllers
 
 
==Media==
 
===Books===
 
[[Snow Crash]]
 
 
 
[[Rainbows End]]
 
  
[[Ready Player One]]
+
[[Virtualitics]] - visualize big data in VR
  
[[Otherland]]
+
[[WaveOptics]] - builds optics for AR
  
 
==People==
 
==People==
Line 485: Line 313:
  
 
[[John Carmack]] - CTO of Oculus VR
 
[[John Carmack]] - CTO of Oculus VR
 
[[Michael Abrash]] - chief scientist of Oculus VR
 
 
[[Nick Bostrom]]
 
 
==Events==
 
[[Kaleidoscope World Tour 2016]] - [[Kaleidoscope VR Film Festival]] that showcases VR experiences to 10 cities in 9 countries.
 
 
[https://www.youtube.com/playlist?list=PLL2xVXGs1SP4kxSKQsG40PCsItIujwznZ Oculus Connect 2 Talks]
 
 
[[VRLA]]
 
 
[[Leap Motion 3D Jam 2015]] - contest
 
 
[[VR World Congress 2016]] - April 12th 2016 at the Marriott City Centre Hotel in Bristol, U.K.
 
 
[[SEA VR]] - based in Seattle, largest VR convention in northwest
 
 
[[VR FEST]] - takes place in Las Vegas, same time as CES.
 
 
[[VRS Conference]] - Virtual Reality Strategy Conference by Greenlight Insights
 

Latest revision as of 06:43, 18 March 2025

New products

Hardware and software

Devices

Snap Spectacles 4 (unreleased AR glasses)

PSVR 2

Accessories

Other

Spark AR - tool to create AR from facebook

Pico Digital Platform - Pico's game / app store

Oculus Quest (Platform)

Oculus Insight

Pico VR

Unreal Engine 4 - game engine, for VR dev

Siri - or how Device-local speech recognition is fundamental to AR

Lightship ARDK - Niantic's (Pokemon Go) AR development kit

WebXR

Games and Apps

Supernatural

Flight Simulator 2020

Vader Immortal

Asgard's Wrath

Population One

Update

TPCAST - ref 1

Oculus Rift DK2 Open Source - ref 1

Terms

Technical Terms

Deep learning

Myriad 2 / Vision processing unit - reference 1, reference 2, reference 3, reference 4

Lens Matched Shading - avoid rendering pixels that end up being discarded after the distortion process.

simulating weight in VR

Hardware

Pimax 5K - ref 1

Daydream View (2017) - ref 1, ref 2 -

Google Pixel 2 / Google Pixel 2 XL - ref 1 - AR-ready and Daydream-ready

Oculus For Business - ref 1, ref 2

Oculus Santa Cruz 2 - Santa Cruz Controllers - ref 1 - High-end standalone HMD with 6DOF controllers. Controllers are tracked by sensors on HMD!

Mindride Airflow - ref - harness that simulates flying in VR

New Base Stations - reference 1, ref 2 - New Vive Base Stations

Sync Blinker - IR beacon within Base Stations for Lighthouse

FOCUS - 360 Camera by Link VR

Camera Array News

Qualcomm VRDK using Snapdragon 385 - reference 1, ref 2, ref 3 - VR Dev kit by Qualcomm with inside-out6, DOF tracking and eye tracking

rEvolve - Flip-visor head-mount accessory for the HTC Vive

HOLOSCOPE - reference 1 - AR HMD by RealView

EXOS - VR gloves with haptic feedback

VR Sense - reference 1 - VR Arcade cabinet for VR Dynasty Warriors with PSVR inside along with a motion-simulating seat, a scent function, a wind function, a thermal function, a touch function, and a mist function.

VR Mobile Crane Simulator - reference 1, reference 2 - VR Crane Simulator for Industrial training.

VR Touch - ref - Haptic wearable for the fingers.

LG VR Headset - ref 1

Surround 360 x6 / Surround 360 x24 - VR Cameras from Facebook

Asus HC102 aka Asus Windows Mixed Reality Headset - ref 1, ref 2 - Windows 10 VR

AI coprocessor of Microsoft HoloLens 2 - ref 1 -

Google Glass Enterprise Edition - Google Glass 2.0

Upskill's EyeSight - ref 1 - enterprise video streaming technology for maintenance, inspection and repair tasks for Google Glass and smartphone.

Ubimax with Glass - ref 1 - real-time instructions with Google Glass for DHL

Glass with Augmedix - ref 1 - Healthcare with Google Glass

Strider VR - ref 1 - new approach to omnidirectional treadmill

Eye-Sync - portable concussion diagnosis tool.

Samsung Odyssey - ref 1 - VR HMD part of the Windows Mixed Reality series.

Updated PlayStation VR and PlayStation Move controllers - ref 1, ref 2 - not released

Software

SideQuest

Snapchat AR Lenses

OpenXR - ref 1 - open standard for VR and AR apps and devices.

CloverVR - ref 1 - VR Editing Interface for Adobe Premiere Pro

NVDIA Holodeck - ref 1 - Photorealistic Collaborative Design in VR or Design lab of the future

Chrome VR - VR web browser by Google that supports WebVR

Oculus Avatars - Universal avatars for the Oculus (Platform)

Facebook 360 Capture SDK - integrate into VR apps so that you can capture and share your VR experiences through 360 photos and videos.

V (Dashboard) - reference 1 - a dashboard that pipes websites and mobile apps directly into any VR games or experiences.

Google VR - Google's VR platform. Consist of Cardboard for low-end and Daydream for high-end.

Destinations - Valve's free tool that allows anyone to create realistic VR worlds with Photogrammetry.

Camera Effects Platform - AR Studio - Frame Studio - Facebook's AR platform for camera

Vuforia - Qualcomm's AR SDK

Wikitude - AR SDK

Unity - game engine

VRTK - link 1, link 2 - Virtual Reality Toolkit for Unity

WalkinVR - ref 1 - driver that allows physically disabled to move around in VR for SteamVR.

Visual Positioning Service (VPS) - ref 1 - AR tracking that combines Tango with Google Maps

EditorVR - allows the user to create Unity experiences and games within VR.

Carte Blanche - allows the non-technical users to create experiences.

Unreal Engine - reference 1 - game engine

Unreal VR Editor -

Oculus SDK - SDK for Oculus Rift (Platform)

Oculus Mobile SDK

Oculus Audio SDK - reference 1

Ghostline - ref 1, ref 2 - analytics and visualization tool for VR

Faceshift - reference 1 - captures facial motion, acquired by Apple

Fabric Engine - game engine

Presenz - reference 1 - combines high fidelity visuals of pre-rendered CGI or the interactivity of real-time CGI

Pixvana - cloud-based VR Video capture, processing and delivery.

Leap Motion Interaction Engine - Intermediary between the user's input and the physics engine. Allows more intuitive control when interacting in VR.

VRED - 3D visualization and virtual prototyping software by Autodesk.

Orion - Leap Motion's third software stack for finger tracking.

Iray VR - photorealistic rendering for VR by NVIDIA.

VRScore reference 1 - benchmark software for VR.

Stingray - game engine by Autodesk.

PresenZ - CGI-quality VR rendering software

VRidge - allows the user to play Rift and Vive games with Cardboard

The Lab Renderer - reference 1

Ansel - NVIDIA's screenshot tool that allows users to take 360 degrees, 3D images inside games.

VRWorks - update the page with information from source 1, add VRWorks Audio

IC.IDO - VR CAD Simulation by ESI Group

Vizor - easily create and publish VR content on the web

VLC - popular video player that supports 360 videos and VR HMDs.

The View - source - create VR Tours easily.

Phantom - AR OS

Decentraland - ref 1 - Peer-to-peer, blockchain-based metaverse

SteamVR Home - ref 1

Pixvana's SPIN Play SDK - enables playback and streaming of 360 degree / VR content, powers Steam's 360 Video Player

OpenVR Recorder - ref 1 - record OpenVR tracking data from headsets, motion controllers and Vive Trackers.

Companies and Organizations

Dreamscape Immersive - ref 1, ref 2 - VR theme park / arcade similar to The Void

Surreal - ref 1 - Immersive VR Studio

Neuralink - ref 1 - Elon Musk's company to develop implantable brain–computer interface

Reality Caucus - ref 1 - United States Congressional Caucus on Virtual, Augmented and Mixed Reality Technologies

GVRA - site - Global Virtual Reality Association

VREAL - reference 1 - VR streaming technology company.

Apple - reference 1 - List the VR/AR acquisitions please.

IrisVR - VR for architecture

Envelop VR - Data visualization

Two Bit Circus - VR + Circus

HTC - manufacturer of HTC Vive

Valve Corporation - developer of SteamVR

Samsung - manufacturer of Gear VR

Body Labs - 3D body modeling

Echopixel - creator of True 3D, medical visualization software

EEVO - platform for VR films

Ximmerse - creator of various Input Devices

WakingApp - creator of ENTiTi, AR/VR cloud platform

WeLens - rent Gear VR

SensoMotoric Instruments (SMI) 's foveated rendering - reference 1 reference 2 reference 3 - 250Hz eye-tracking kit for HMDs.

Infinity AR - AR glasses

VisiSonics - 3D audio capture hardware company

Google DeepMind - Artificial Intelligence

ILMxLAB - Immersive entertainment such as Holo-theatre

Kaleidoscope VR - VR film festival tours around the world.

OBE Immersive - company that makes full body input device in the form of a jacket.

VRcade - out of home, wireless VR experience

VR Lens Lab - prescription lens for VR HMDs

Immersv - VR advertising platform

vrse.works - Production studio that build tools for VR filmmaking.

Vivid Vision ref 1, ref 2 - Use VR to treat lazy eye and crossed eye.

VRC - Virtual Reality Company - VR movie studio

KonceptVR - produces 360 video content for broadway shows.

Virtual Umbrella - Marketing for VR

Baobab Studios - VR filmmaking studio

STRIVR Labs - use VR for sports training

Nitero - wireless 60GHz, low latency video streaming solution for VR, Valve is interested in

HypeVR - films volumetric 3D 360 videos

VRsenal - VR Arcade with high-end controllers

Virtualitics - visualize big data in VR

WaveOptics - builds optics for AR

People

Palmer Luckey - Co-founder of Oculus VR

John Carmack - CTO of Oculus VR