Search results

Jump to: navigation, search

Page title matches

Page text matches

  • ...or, [[3D audio]] processing, and display PS4's software interface in the [[Cinematic mode]]. Note that EPU does NOT provide extra GPU, CPU or help PS to distort ===Cinematic Mode===
    7 KB (1,054 words) - 01:25, 17 June 2020
  • ...zed [[VR]] media player for producers of [[360 Video]]s and other types of cinematic virtual reality. WEVR created [[theBlu]], an immersive ocean [[experience]]
    1 KB (180 words) - 17:59, 27 April 2016
  • ...om http://realvision.ae/blog/2016/06/the-dilemma-of-positional-tracking-in-cinematic-vr-films/</ref>.
    14 KB (2,149 words) - 07:44, 17 April 2024
  • ...eva, Switzerland. Apelab is the creator of [[VR]] content with emphasis on cinematic and interactive [[experiences]]. It develops "[[Spatial Stories]]" that uti
    593 bytes (76 words) - 16:34, 18 April 2015
  • [[Tech Demo: Narrative Cinematic VR via Stereoscopic One-Shot 360 capture]] is a [[VR App]] for the [[Oculus
    811 bytes (97 words) - 21:47, 17 September 2016
  • ...de-to-cinema-in-virtual-reality</ref> <ref name=”3”> VR Reporter. Will cinematic virtual reality disrupt film industry? Retrieved from virtualrealityreporte ...virtual-reality-poised-transform-film/</ref>. These new characteristics of cinematic VR will possibly lead to a shift in the dynamic between the audience and th
    21 KB (3,449 words) - 22:53, 20 May 2017
  • ...R gaming with zombie mutilation, destructible environments, and an overall cinematic and immersive experience.
    10 KB (1,625 words) - 11:57, 20 May 2017
  • ...exhibit the phenomena when life-like avatars or characters are used. While cinematic 3D renderings have largely progressed past the point of evoking revulsion,
    2 KB (353 words) - 02:59, 2 June 2015
  • ...era named [[ONE]]. It is world's first camera built to create professional cinematic VR experiences. ...era]] system designed and built to capture fully [[immersive]], 360-degree cinematic VR experiences. Unveiled on June 30, 2015, ONE is world's first professiona
    2 KB (335 words) - 08:03, 24 September 2015
  • ...s an end-to-end solution for professional capture, editing and playback of cinematic VR experiences.
    7 KB (1,010 words) - 00:45, 13 June 2016
  • ...ional [[VR]] camera, ONE allows filmmakers to capture fully [[immersive]], cinematic virtual reality experiences of the highest quality.<ref name="first_look">h
    3 KB (346 words) - 05:18, 4 February 2016
  • *Adventures in Cinematic VR: A Year in Review by Eric Shamlin (Secret Location)
    5 KB (663 words) - 08:20, 17 April 2024
  • |Type=[[Talk]], [[Cinematic VR]] [[Introduction to VR Filmmaking from Oculus Story Studio]] is a [[Cinematic VR]] [[talk]] by [[Saschka Unseld]] ([[Oculus Story Studio]]), [[Max Planck
    1,001 bytes (129 words) - 05:25, 8 September 2015
  • |Type=[[Talk]], [[Cinematic VR]] ...There: Designing Standing VR Experiences with Tracked Controllers]] is a [[Cinematic VR]] [[talk]] by [[Ikrima Elhassan]] ([[Kite & Lighting]]), [[Felix Lajeune
    1 KB (169 words) - 05:24, 8 September 2015
  • ...includes a configurable, dense light field camera array with professional cinematic video quality and a dedicated server for storage and processing of light fi
    4 KB (634 words) - 05:22, 4 February 2016
  • Purple Pill is a startup from Netherlands specializing in the production of cinematic virtual reality experiences and resources that enable their creation. [[Pur ...eam had to tackle is the question of the post-production workflow. Their [[Cinematic VR Crash Course]] should provide beginners with a primer on how to produce
    3 KB (384 words) - 05:22, 4 February 2016
  • 4 KB (556 words) - 05:13, 22 May 2017
  • ...], [[Early Access]], [[Free to Play]], [[VR]], [[Fantasy]], [[Dragons]], [[Cinematic]], [[First-Person]], [[Interactive Fiction]], [[Experimental]] ...lay]] [[Category:VR]] [[Category:Fantasy]] [[Category:Dragons]] [[Category:Cinematic]] [[Category:First-Person]] [[Category:Interactive Fiction]] [[Category:Exp
    3 KB (351 words) - 06:57, 21 October 2016
  • ...created by Sound Designer Johnny Marshall utilizing samples from the BOOM Cinematic Guns SFX Libraries.
    4 KB (590 words) - 10:39, 15 September 2016
  • *Experience a single player campaign with cinematic storytelling and compelling characters – fully voiced by professional act
    3 KB (468 words) - 11:06, 23 September 2016

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)