Difference between revisions of "Main Page"
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− | :'''Virtual Reality''' or '''VR''' is a computer simulated, artificial environment that can | + | :'''Virtual Reality''' or '''VR''' is a computer simulated, artificial environment that can take inspiration from the physical features of the real world or go beyond them. [[Virtual Reality#Devices|VR Devices]] are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else. VR can be considered [[synthetic]], [[multi-sensory]], [[interactive]] and [[immersive]]. |
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− | :'''Augmented Reality''' or '''AR''' is the | + | :'''Augmented Reality''' or '''AR''' is the technology that combines the real world and the digital world. [[AR Devices]] enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real-life environments. AR is not restricted to particular displays technologies (e.g. [[HMD]]) and potentially isn’t limited to the sense of sight. |
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;[[Oculus Rift (Platform)|Oculus Rift]] | ;[[Oculus Rift (Platform)|Oculus Rift]] | ||
;[[SteamVR]] | ;[[SteamVR]] | ||
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;[[Daydream]] | ;[[Daydream]] | ||
;[[WebVR]] | ;[[WebVR]] | ||
+ | ;[[Windows 10 VR]] | ||
;[[Virtual Reality#Platforms|More...]] | ;[[Virtual Reality#Platforms|More...]] | ||
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− | ;[[Windows | + | ;[[Windows Mixed Reality]] |
;[[SmartEyeglass]] | ;[[SmartEyeglass]] | ||
;[[Magic Leap]] | ;[[Magic Leap]] | ||
− | + | ;[[Meta]] | |
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;[[Developer Resource]] | ;[[Developer Resource]] | ||
;[[Locomotion]] | ;[[Locomotion]] | ||
+ | ;[[Mixed Reality]] | ||
|width="33%" valign="top"| | |width="33%" valign="top"| | ||
+ | ;[[Metaverse]] | ||
;[[Simulator sickness]] | ;[[Simulator sickness]] | ||
;[[VR legs]] | ;[[VR legs]] | ||
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;[[Stereoscopic 3D]] | ;[[Stereoscopic 3D]] | ||
;[[Near-eye light field display]] | ;[[Near-eye light field display]] | ||
+ | ;[[Holograms]] | ||
|width="33%" valign="top"| | |width="33%" valign="top"| |
Revision as of 05:21, 20 June 2017
Welcome to XinReality, Virtual Reality and Augmented Reality Wiki
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