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- Wagner and Schmalstieg presented a precursor to the current smartphones - a handheld AR system that ran autonomously on a “personal digital assis12 KB (1,756 words) - 02:15, 11 September 2024
- ...can still be found in the Google Cardboard and low-budget VR headsets for smartphones <ref name=”1”></ref> <ref name=”3”></ref>. ...ompanies investing in the development of their own VR systems. The rise of smartphones with high-density displays and 3D capabilities has also enabled the develop18 KB (2,806 words) - 23:19, 17 August 2024
- ...xed Reality API is implemented in all devices running Windows 10 including smartphones and tablets.15 KB (2,127 words) - 07:12, 17 April 2024
- ...ion]] of Google Cardboard was released on May 28, 2015. It supports larger smartphones and replaced the magnetic ring with a universal input button.7 KB (1,004 words) - 22:15, 15 November 2017
- ..., lighter [[Samsung Gear VR|Consumer Gear VR]] that works with all Samsung smartphones 2015 and newer.5 KB (812 words) - 05:17, 25 August 2024
- ...is the most primitive of all HMD types. These devices rely on the inserted smartphones to do all of the leg work. [[Discrete HMD]] contains a display and some ele ...ear VR]] use their own built-in [[IMUs]] instead of relying on that of the smartphones.5 KB (806 words) - 18:30, 17 August 2024
- ...pose indoor positional tracking system. It be used in robotics, drones and smartphones. A receiver can be placed in these machines, allowing them to be accurately5 KB (744 words) - 22:08, 24 July 2017
- Most [[Head-mounted display|Head-mounted displays]] (HMDs) and smartphones contain [[IMUs]] or [[magnetometer|magnetometers]] that detect the magnetic ===Positional tracking and smartphones===14 KB (2,149 words) - 07:44, 17 April 2024
- Wearality Sky is fold-able and works with most 5 and 6 inch smartphones. The smartphones are placed a few inches in front of the lenses.2 KB (284 words) - 04:39, 4 February 2016
- ...API]] is incorporated in all devices running Windows 10, even tablets and smartphones.3 KB (362 words) - 07:10, 19 October 2017
- As of May 2015, Oculus Home can only be accessed on Samsung smartphones compatible with Samsung Gear VR. PC and [[Rift]] versions are scheduled to1 KB (163 words) - 19:12, 27 April 2016
- ...and electronic devices. The initial applications for the radar system are smartphones and smartwatches.2 KB (252 words) - 06:55, 14 July 2015
- [[Tango]] is a [[Google]]’s project that allows smartphones and other mobile devices to understand their location in space. It is a sof12 KB (1,692 words) - 21:39, 24 July 2017
- ...rection of a magnetic field. Magnetometers in consumer electronics such as smartphones and tablets are used for compass apps by measuring Earth's magnetic field a506 bytes (74 words) - 12:55, 3 July 2015
- *Connected to Gear VR, Samsung TVs, smartphones, tablets and computers.2 KB (221 words) - 05:19, 4 February 2016
- ...e to distance. Different devices are used at different ranges to the eyes: smartphones are used closer to the eyes then tablets, computer monitors are used a bit6 KB (946 words) - 08:15, 13 December 2017
- |Requires=All Samsung Smartphones 2015 and newer Gear VR works with 2015 or newer Samsung smartphones such as [[Galaxy S7]], [[Galaxy S7 edge]], [[Galaxy S6]], [[Galaxy S6 edge]6 KB (846 words) - 18:01, 13 November 2018
- ...company is aiming to make their experiences work on modern devices such as smartphones, tablets, PCs and various [[VR HMDs]].3 KB (516 words) - 11:42, 13 September 2016
- ...s designed to work with content from multiple different sources, including smartphones, tables, laptops, consoles, media players, and drones. Users can download [3 KB (438 words) - 05:08, 17 April 2024
- |Device=Smartphones ...t VR]] that enables the users to capture and share 360 degree videos using smartphones.4 KB (534 words) - 16:09, 17 February 2016