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- #There are 2 pairs of lenses. The taller lenses (A) are for users with normal and slightly nearsighted visions. The short lenses (B) are for users that a7 KB (1,050 words) - 09:08, 17 April 2024
- Totems are normal, physical objects and items infused with virtual prowess. Rather than putti4 KB (653 words) - 08:00, 17 April 2024
- ...istortion caused by the lenses. Incorrect distortion correction can appear normal but still cause discomfort.9 KB (1,458 words) - 19:19, 3 January 2017
- <br>4089: Ghost Within has 3 game modes, "Normal" mode (skill points are lost at death), "Limited Lives" mode4 KB (600 words) - 04:36, 16 September 2016
- *Goal Driven Gameplay with Easy (Hook Anything), Normal and Hard Modes.6 KB (897 words) - 11:06, 23 September 2016
- ...e space, allowing you to understand where things are oriented just as in a normal environment. Teleportation, especially with turning teleportation (snap tur3 KB (497 words) - 19:30, 3 January 2017
- ...n high levels of realism and enable objects to behave how they would under normal conditions.2 KB (260 words) - 16:21, 30 October 2015
- 17 KB (2,635 words) - 23:16, 28 September 2022
- ...to the stationary image, the video has higher resolution when compared to normal 360° videos and much closer to the resolution of VR videos. The capture ta4 KB (534 words) - 16:09, 17 February 2016
- ...ll capable of achieving speed greater than 8 mph and small enough to fit a normal-sized room.3 KB (451 words) - 06:54, 20 August 2016
- ...focus. Generally, it is around 4 inches for children and young adults with normal vision. This value increases with age. <ref name=”1”></ref> ...me function as regular lenses. Fresnel lenses have the same curvature than normal lenses but they are segmented (Figure 3). <ref name=”3”></ref> <ref nam7 KB (1,182 words) - 08:05, 13 December 2017
- The second mode is the game as normal - you’d think VR might not add much to such a pixelated game, but even he5 KB (826 words) - 19:04, 9 May 2017
- ...er US, pp 87-151</ref>. This method of communication is independent of the normal output pathways of peripheral nerves and muscles, and the signal can be acq ...pe of interface for interacting with a computer or machine for people with normal neurological function. This could be applied to the general population in a26 KB (4,156 words) - 17:17, 13 December 2017
- ...hing of Ethan Carter in Virtual Reality (Oculus Rift or HTC Vive). Play in Normal Mode (full freedom of movement) or Comfort Mode is you feel any discomfort2 KB (267 words) - 04:11, 16 September 2016
- ...in the middle of the night by a violent storm. Unfortunately, it is not a normal night as things soon start to go awry... This is a free 5-10 minute VR Horr3 KB (374 words) - 07:02, 21 October 2016
- - 4 difficulty modes allows you to practice, play easy, normal or go hard!2 KB (373 words) - 01:21, 8 November 2017
- ...s the Oculus or Vive's position tracking as input into games, disguised as normal joystick input.<br />2 KB (249 words) - 03:30, 16 September 2016
- ...VR Video Player was designed to be easy and simple to use application for normal users, under the hood, there is a tremendous amount of advanced features yo6 KB (936 words) - 11:03, 23 September 2016
- * Normal mode based on actual real-world dimensions of standard basketball and hoop.2 KB (304 words) - 11:06, 23 September 2016
- The game has 2 options: normal and difficult challenge.<br />7 KB (665 words) - 03:32, 16 September 2016