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  • ...essons learned during the development of these experiences and discuss the tools that Oculus is building to help developers create their own social VR apps.
    916 bytes (123 words) - 05:25, 8 September 2015
  • ...era and the ancient creatures that once ruled its prehistoric oceans. Your tools for tracking and up-close and personal examination of the creatures around
    6 KB (886 words) - 11:06, 23 September 2016
  • ...roducing your own, personal sculptures as you see fit. There are plenty of tools to help you along with this feat, and there are even more little extras to ...a cinch. Give yourself about 5-to-10 minutes to figure out where the basic tools are and what they do and from there you’re basically set for every single
    7 KB (1,247 words) - 02:21, 16 December 2016
  • ...le. That’s right, I said [[Google]] - because apparently they make games/tools now, but considering just how incredible this is as a whole, I definitely d ...tever image it is you wish to draw. From there, you’re given a myriad of tools, paints, and all sorts of other little extras that can well and truly help
    8 KB (1,326 words) - 05:06, 16 November 2016
  • ...es. Other solutions include, for example, [[CraftAR]], which is a suite of tools created for agencies, publishers, and companies that would like to leverage
    4 KB (601 words) - 09:39, 22 October 2015
  • ...standard video editors. Lytro wants to give immersive storytellers all the tools they might need to break away from the limitations of standard video experi ...ytro has developed a set of light field plugins for standard visual effect tools like Nuke, Final Cut Pro, Adobe Premiere, and Avid Media Composer that allo
    4 KB (634 words) - 05:22, 4 February 2016
  • .... The team of creators behind Scienverse aims to develop a complete set of tools for managing and developing virtual reality applications with rapid content
    2 KB (380 words) - 21:44, 18 December 2015
  • ...s]]. This problem gave birth to the VideoStitch software and other related tools. The company has managed to raise $2.75m and its headquarters are located i
    3 KB (439 words) - 03:57, 4 January 2016
  • ===Developing Tools=== ...ers and content creators to design their own assets using popular modeling tools like [[Blender]], [[MagicaVoxel]], and others. These game assets can be eas
    3 KB (447 words) - 15:15, 27 April 2016
  • ...ed reality and virtual reality content creation through free and unlimited tools that enable the effortless creation of AR/VR content. The company employs 1 ...nse company and WakingApp and, in particular, using the ENTiTi development tools for easy content creation and GemSense platform to put the body into virtua
    3 KB (452 words) - 11:44, 13 September 2016
  • ...tHub<ref>https://github.com/MozVR/</ref>, where Mozilla houses their code, tools, tutorials, and examples of their technology to build real-world applicatio ...scenevr.com/</ref> is a platform for creating virtual reality scenes using tools web developers are experienced with.
    4 KB (576 words) - 22:49, 27 April 2016
  • *SDK with full API suite and tools and Developer Program & Website.<ref name="osterhoutgroup1">http://www.oste
    6 KB (853 words) - 19:32, 9 May 2017
  • ...e to materialize their creative visions without the need for sophisticated tools, virtual currency and regulatory compliance issues. This means that one doe
    3 KB (516 words) - 11:42, 13 September 2016
  • ...d customizable shapes using Voxelus’s simple and intuitive drag and drop tools. The platform allows free content and tools to create new virtual worlds and content but there is paid and premium cont
    5 KB (672 words) - 18:51, 18 October 2017
  • ...power of CRYENGINE, our team added new features and optimized pre-existing tools to meet those challenges and make Robinson one of the most stunning experie
    5 KB (681 words) - 23:48, 19 April 2017
  • ...ter speed, and exposure compensation settings, or built-in file management tools. <ref>https://developers.theta360.com/en/</ref>
    4 KB (611 words) - 00:25, 10 May 2017
  • ...in the distance, or above you, or on the other side of that gap. And your tools are elegantly minimalist: spinning wheels and stretchable rods. But the sol
    7 KB (1,078 words) - 11:06, 23 September 2016
  • The tools and library of the game objects enable the user/creator of the environment ...orward in the sandbox VR realm. Modbox provides the users the platform and tools to create and use their virtual worlds accordingly.
    5 KB (738 words) - 00:25, 12 December 2016
  • ...h the virtual world. Whether to pick up objects, wield magical powers, use tools or interact with characters. The experience and its environment is designed
    6 KB (907 words) - 23:18, 28 September 2022
  • The scripts, software, tools, and drivers needed to run the HDK 2 are on the official website (http://ww
    8 KB (1,225 words) - 06:09, 17 April 2024

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