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  • ...cations in indie video game development, film making, animation, research, education and more.
    2 KB (355 words) - 20:33, 27 April 2016
  • [[Computer Controls]], [[Creative Tools]], [[Education]], [[Experimental]], [[Games]], [[Music and Entertainment]], [[Productivity
    742 bytes (94 words) - 23:41, 7 May 2015
  • ...g]], [[Free to Play]], [[Massively Multiplayer]], [[VR]], [[GameMaker]], [[Education]], [[Open World]] ...spaces for users to explore with content ranging from art to architecture, education, games, and live entertainment. These experiences can be built and edited i
    6 KB (937 words) - 20:19, 19 April 2017
  • Activate the education mode to learn more about the animals you come across. There are over 40 ful
    2 KB (299 words) - 08:47, 7 November 2017
  • ...]], [[Racing]], [[Comedy]], [[Simulation]], [[Memes]], [[First-Person]], [[Education]], [[Atmospheric]] ...ory:Singleplayer]] [[Category:Memes]] [[Category:First-Person]] [[Category:Education]] [[Category:Atmospheric]] [[Category:Windows]] [[Category:Mac]] [[Category
    4 KB (492 words) - 11:05, 23 September 2016
  • |Developer=[[Drash / Immersive VR Education]] |Publisher=[[Immersive VR Education]]
    929 bytes (104 words) - 20:40, 17 September 2016
  • |Third (July) || 2nd || $5,000 || [[Education Channel]] by Simon Martin Novak
    2 KB (264 words) - 13:52, 14 January 2016
  • ...]], [[Crytek]], [[Zeiss Multimedia Devices]], [[Cerevrum]], [[Immersive VR Education]], [[NUITRACK]], [[SELVZ]], [[Vrideo]], [[YottaBox]], [[Kite & Lightning]],
    3 KB (352 words) - 13:49, 14 January 2016
  • [[Education]]
    24 KB (3,082 words) - 09:07, 17 April 2024
  • ...eo & Leonie]], [[The Shoebox Diorama]] || [[Apollo 11 VR]] by Immersive VR Education
    5 KB (663 words) - 08:20, 17 April 2024
  • ...ation]], [[Sci-fi]], [[Time Manipulation]], [[Controller]], [[Mystery]], [[Education]] ...ime Manipulation]] [[Category:Controller]] [[Category:Mystery]] [[Category:Education]] [[Category:Windows]]
    6 KB (886 words) - 11:06, 23 September 2016
  • |[[Education]] || [[Unimersiv]], [[Lecture VR]], [[IndyLab VR]], [[SuperChem VR]] (Chemi
    3 KB (296 words) - 05:51, 18 October 2017
  • |[[Education]] ||
    1 KB (146 words) - 09:14, 17 April 2024
  • ...ries such as [[advertising]], [[real estate]], [[retail]], [[services]], [[education]], [[games]], and many others.
    3 KB (452 words) - 11:44, 13 September 2016
  • 3 KB (516 words) - 11:42, 13 September 2016
  • Minecraft has been part of a push for the use of games as education – it even made it into classrooms, it has its own convention, and “Notc
    5 KB (826 words) - 19:04, 9 May 2017
  • |Type=[[Education]], [[Experience]] |Genre=[[Education]]
    5 KB (830 words) - 11:42, 13 September 2016
  • ...uildings, cities, [[tourism]] oriented [[virtual spaces]], [[training]], [[education]], or [[entertainment]] such as [[games|video games]], with [[HMD|head moun
    11 KB (1,683 words) - 00:18, 14 August 2016
  • ...emoed and some apps were available, like a furniture trial app, a dinosaur education app, and two game apps <ref name=”3”></ref>.
    10 KB (1,614 words) - 18:55, 10 May 2017
  • ...Animation & Modeling]], [[Audio Production]], [[Design & Illustration]], [[Education]], [[Photo Editing]], [[Software Training]], [[Utilities]], [[Video Product ...[Category:Audio Production]] [[Category:Design & Illustration]] [[Category:Education]] [[Category:Photo Editing]] [[Category:Software Training]] [[Category:Util
    4 KB (524 words) - 11:06, 23 September 2016

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