Search results

Jump to: navigation, search
  • While the HoloLens price is high, it is an impressive piece of hardware and indicates that Microsoft is taking the augmented reality and virtual re ==Hardware==
    15 KB (2,127 words) - 07:12, 17 April 2024
  • ...ual Reality#Platforms|Virtual Reality platform]], Oculus produces not only hardware but also an [[#Oculus SDK|SDK]], [[Oculus Share|App Store]], [[Oculus Home| [[Oculus Dash]] - Use desktop apps in VR on virtual monitors.
    3 KB (423 words) - 22:56, 6 June 2023
  • ==Hardware== #Right click your desktop and go to ''Screen Resolution'' or go to ''Display Settings''. There are 2
    6 KB (866 words) - 09:23, 17 April 2024
  • ...oped by [[Guy Godin]] that allows the user to view and interact with their desktop through an [[HMD]]. Users can operate their Windows operating system's int ...of your monitor; then I can assure you you’ve just imagined what Virtual Desktop is pretty much exactly.
    6 KB (931 words) - 04:04, 10 February 2017
  • ==Hardware== ...io-hdr-pass/ ref 1], [https://www.roadtovr.com/playstation-move-sees-minor-hardware-update-launching-alongside-new-psvr-model/ ref 2] - not released
    24 KB (3,082 words) - 09:07, 17 April 2024
  • ...ttle. Retrieved from https://news4c.com/htc-vive-vs-oculus-rift-design-and-hardware-battle/</ref> ==Hardware==
    24 KB (3,921 words) - 08:21, 17 April 2024
  • ...ess, analysts and manufacturers and utilizes a combination of software and hardware to measure the system’s VR performance. It tests the system’s performan *Detailed results and hardware monitoring charts.
    7 KB (1,019 words) - 20:46, 21 November 2016
  • LightVR is a 360 virtual desktop with virtual room simulator for the HTC Vive and the Oculus Rift CV1 + Touc **Note that LightVR requires Windows 8.1 or 10 for desktop capture and does not work with Windows 7.**
    3 KB (444 words) - 09:09, 15 February 2017
  • *** Star Chart supports VR through the Vive or Oculus Rift, while regular desktop use is also supported ***<br /> - Star Chart requires hardware to be viewed in Virtual Reality - ie either a Vive or Oculus Rift.<br />
    5 KB (687 words) - 04:03, 16 September 2016
  • [[Multiscreens]] is a [[Virtual Reality Desktop]] [[VR App|App]]. ...iple videos simultaneously (just make sure if you are in chrome to disable Hardware Acceleration in advanced settings) while playing a game<br />
    3 KB (515 words) - 21:57, 29 October 2016
  • === The Ultimate VR Desktop Environment. === Unlike other VR Desktop Environments DreamDesk provides:
    5 KB (597 words) - 22:07, 11 December 2016
  • ==Hardware== * CPU: Intel Core i7 (desktop CPU)
    8 KB (1,138 words) - 05:25, 17 April 2024
  • <includeonly>=</includeonly>==1. Learn about the hardware==<includeonly>=</includeonly> ...h-end graphics, stick to computer-driven VR. A list of currently available hardware that is supported by Unity, Unreal, and VR web implementations:
    16 KB (2,510 words) - 06:45, 17 April 2024
  • ...its mixed reality headsets is the complexity of setting up virtual reality hardware, which could deter its adoption for some users. Microsoft aims to simplify == Hardware ==
    15 KB (2,228 words) - 14:45, 21 June 2020
  • ...D Radeon RX 480 (2GB) equivalent or greater DX12 and WDDM 2.2 capable GPU (Desktop) |Memory=16GB or greater (Both LAPTOP PC, DESKTOP PC)
    8 KB (1,165 words) - 19:29, 20 April 2021
  • ..., with its introduction of HP Z VR Backpack PC. This high-end VR computing hardware literally powers your VR world from a backpack. ...ackpack PC released by HP. Prior to this, HP released the [[Omen X Compact Desktop]] that targets VR gamers. However, the HP Z VR Backpack PC took the perform
    6 KB (867 words) - 12:23, 30 November 2023
  • ...acker has 6 connector pins, connecting to the base of the accessory. The [[hardware]] features of the tracker include – LED Indicator, Power Button, [[Sensor ...the keyboard was required to interact with the applications, especially in desktop scenarios, gaming scenarios which encouraged the team to study this possibi
    6 KB (879 words) - 21:44, 11 December 2017
  • |Supported Devices=VR Hardware ...e failed to do so far. Seurat not only runs the [[CGI]] assets on [[mobile hardware]], it does so at a fraction of a file size.
    6 KB (879 words) - 10:14, 7 January 2018
  • ...ttle. Retrieved from https://news4c.com/htc-vive-vs-oculus-rift-design-and-hardware-battle/</ref> ==Hardware==
    17 KB (2,745 words) - 02:23, 14 June 2020
  • ...ebranded as Meta Quest 2s in their box branding along with branding on the hardware itself. Oculus branded Quests have no difference to Meta branded Quests oth ==Hardware==
    8 KB (1,175 words) - 06:59, 17 April 2024

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)