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  • |Tracking=6DOF
    15 KB (2,127 words) - 07:12, 17 April 2024
  • |Tracking=6DOF
    6 KB (885 words) - 04:40, 4 February 2016
  • |Tracking=6DOF
    7 KB (1,054 words) - 01:25, 17 June 2020
  • |Tracking=6DOF
    7 KB (1,050 words) - 09:08, 17 April 2024
  • |Tracking=6DOF
    11 KB (1,697 words) - 20:07, 4 May 2016
  • |Tracking=3DOF, 6DOF
    5 KB (720 words) - 12:33, 16 June 2016
  • ...VR), making it possible to track movement with six [[degrees of freedom]] (6DOF) <ref name=”1”> StereoLabs. Positional Tracking. Retrieved from https:/ ...h stereoscopy <ref name=”2”></ref> <ref name=”4”></ref>. Also, the 6DOF tracking helps reduce drastically motion sickness during the VR experience
    14 KB (2,149 words) - 07:44, 17 April 2024
  • ...rees of freedom|3DOF]] and sometimes in limited cases [[Degrees of freedom|6DOF]].
    608 bytes (86 words) - 07:31, 17 April 2024
  • |Tracking=6DOF *Real time building-scale 6DOF motion tracking.
    3 KB (422 words) - 19:26, 11 June 2017
  • ...e-controllers-2017-oculus-connect-4/ ref 1] - High-end standalone HMD with 6DOF controllers. Controllers are tracked by sensors on HMD!
    24 KB (3,057 words) - 05:08, 30 April 2024
  • |Tracking=6DOF
    7 KB (1,120 words) - 08:41, 17 October 2017
  • |Tracking=6DOF
    3 KB (431 words) - 02:09, 2 November 2016
  • ...ure the full light field volume and give users six [[degrees of freedom]] (6DoF). Lytro Immerge comes with a dedicated server that is used to store and pro
    4 KB (634 words) - 05:22, 4 February 2016
  • |Tracking=6DOF
    5 KB (698 words) - 09:50, 22 May 2017
  • |Tracking=6DOF
    3 KB (460 words) - 03:36, 4 January 2016
  • |Tracking=6DOF
    24 KB (3,921 words) - 08:21, 17 April 2024
  • Tracking can either be 3DOF (rotation only) or 6DOF (position and rotation). Early VR tracking technology in the 1990s used mag The [[Magic Leap 1]] uses 6DOF magnetic tracking for its controller, but it is poor quality.
    2 KB (227 words) - 04:40, 17 April 2024
  • |Tracking=6DOF
    14 KB (2,107 words) - 08:20, 17 April 2024
  • |Tracking=3DOF, 6DOF
    8 KB (1,225 words) - 06:09, 17 April 2024
  • ...]], [[VR]], [[Great Soundtrack]], [[Post-apocalyptic]], [[Atmospheric]], [[6DOF]], [[Split Screen]], [[Flight]], [[Indie]], [[Simulation]], [[Sci-fi]], [[P ...dtrack]] [[Category:Post-apocalyptic]] [[Category:Atmospheric]] [[Category:6DOF]] [[Category:Split Screen]] [[Category:Flight]] [[Category:Indie]] [[Catego
    3 KB (400 words) - 06:55, 21 October 2016
  • ...i-fi]], [[PvP]], [[Exploration]], [[Great Soundtrack]], [[Atmospheric]], [[6DOF]] ...ration]] [[Category:Great Soundtrack]] [[Category:Atmospheric]] [[Category:6DOF]] [[Category:Windows]]
    6 KB (812 words) - 22:34, 21 August 2017
  • |Tracking=6DOF, Headpose and gaze tracking
    2 KB (373 words) - 06:15, 17 April 2024
  • |Genre=[[Action]], [[Indie]], [[Early Access]], [[Early Access]], [[6DOF]], [[Space]], [[Multiplayer]], [[Sci-fi]], [[First-Person]], [[FPS]], [[Are ...ory:Indie]] [[Category:Early Access]] [[Category:Early Access]] [[Category:6DOF]] [[Category:Space]] [[Category:Multiplayer]] [[Category:Sci-fi]] [[Categor
    4 KB (492 words) - 11:06, 23 September 2016
  • |Tracking=6DOF?
    8 KB (1,138 words) - 05:25, 17 April 2024
  • |Genre=[[Action]], [[Indie]], [[Simulation]], [[VR]], [[FPS]], [[Sci-fi]], [[6DOF]], [[Arena Shooter]] ...mulation]] [[Category:VR]] [[Category:FPS]] [[Category:Sci-fi]] [[Category:6DOF]] [[Category:Arena Shooter]] [[Category:Windows]] [[Category:Mac]]
    3 KB (416 words) - 11:28, 15 February 2017
  • ...headset features a calibration sensor and a tracking sensor that delivers 6DoF motion tracking with less than 20ms latency.
    4 KB (527 words) - 07:40, 25 February 2017
  • |Tracking= 6DOF
    4 KB (571 words) - 13:42, 1 November 2017
  • With the wires out of the way, users can apply the 6DOF (Degree of Freedom) that Alloy provides, across a much larger space than th
    5 KB (839 words) - 03:39, 25 September 2017
  • |Tracking=6 Degrees of Freedom (6DoF) *The deeply immersive experience is made possible by 6DoF.
    7 KB (1,083 words) - 20:54, 15 June 2021
  • |Genre=[[Action]], [[Early Access]],[[6DOF]] ...ry:Action]] [[Category:Early Access]] [[Category:Early Access]] [[Category:6DOF]] [[Category:Windows]] [[Category:Mac]] [[Category:Linux]]
    4 KB (615 words) - 18:26, 19 April 2017
  • |Tracking=6DOF
    6 KB (877 words) - 09:02, 17 April 2024
  • |Tracking= 6DOF
    15 KB (2,228 words) - 14:45, 21 June 2020
  • |Tracking=6DOF
    7 KB (907 words) - 18:13, 30 August 2017
  • ...user’s movement. WorldSense aims to provide six [[degrees of freedom]] (6DOF) tracking for [[virtual reality]] (VR) [[head-mounted display|head-mounted ...es could only track the rotation of the head. While position tracking with 6DOF has been available in high-end PC headsets (e.g. [[Oculus Rift]] and [[HTC
    5 KB (690 words) - 02:22, 25 July 2017
  • ...[[Space Sim]], [[Shooter]], [[VR]], [[Survival]], [[Great Soundtrack]], [[6DOF]], [[Exploration]], [[Simulation]], [[Flight]], [[Difficult]], [[Arcade]], *Shooter-style 6DOF controls optimized for mouse + keyboard
    5 KB (607 words) - 22:03, 21 August 2017
  • |Tracking= 6DOF 6DoF controller x2
    4 KB (598 words) - 12:23, 1 November 2017
  • |Tracking= 6DOF | Sensor|| 6DoF motion tracking
    5 KB (714 words) - 09:01, 1 November 2017
  • |Tracking= 6DOF || 6DoF, "Inside-out" tracking
    5 KB (664 words) - 09:02, 1 November 2017
  • |Tracking= 6DOF ...d Reality headset, it is installed with 2 front facing camera that enables 6DoF inside out tracking. This eliminates the need for external tracking beacons
    6 KB (738 words) - 12:23, 30 November 2023
  • |Tracking=6DOF
    17 KB (2,745 words) - 02:23, 14 June 2020
  • |Tracking=6DOF
    8 KB (1,175 words) - 06:59, 17 April 2024
  • |Tracking=6DOF, inside/out,
    5 KB (669 words) - 12:24, 30 November 2023
  • |Tracking=6DOF
    5 KB (779 words) - 22:56, 6 June 2023
  • |Tracking=6DOF
    5 KB (701 words) - 12:23, 30 November 2023
  • |Tracking=6DOF, inside/out, electromagnetic ...t offers a HMD with a PU leather facial interface and two controllers with 6DoF, which was an upgrade from the G2’s 3DoF.<ref name="one">https://www.pico
    4 KB (599 words) - 12:24, 30 November 2023
  • |Tracking=6DOF, Inside-out ...ase/2021/05/10/2226373/0/en/Pico-Interactive-Announces-Next-Gen-Enterprise-6DoF-Headsets-Neo-3-Pro-and-Neo-3-Pro-Eye.html</ref>
    4 KB (580 words) - 12:24, 30 November 2023
  • |Tracking=6DOF, World-scale positional tracking
    5 KB (739 words) - 09:51, 17 April 2024
  • * '''[[Tracking]]:''' [[6DoF inside-out tracking]] is enabled via four integrated [[cameras]], alongside * '''[[Meta Quest Touch Plus Controllers]]:''' Two [[6DoF controllers]] are included, featuring [[capacitive buttons]], [[joysticks]]
    7 KB (891 words) - 06:57, 17 April 2024
  • Most smartglasses do not have positional tracking, either 3DOF or 6DOF.
    695 bytes (101 words) - 02:38, 18 April 2024
  • '''SensAble Technologies, Inc.''' was a company that made 6DOF input devices based in Massachusetts. They were acquired by Geomagic in 201
    513 bytes (68 words) - 04:56, 20 April 2024