Difference between revisions of "Main Page"
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{| class="sharp1" | {| class="sharp1" | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
|- valign="top" | |- valign="top" | ||
− | ;[[Apple | + | ;[[Apple Vision Pro]] |
− | ;[[ | + | ;[[Meta Quest 3]] |
− | ;[[ | + | ;[[Meta Quest 2]] |
+ | ;[[Pico 4]] | ||
;[[HTC Vive]] | ;[[HTC Vive]] | ||
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;[[Virtual Reality#Devices|More...]] | ;[[Virtual Reality#Devices|More...]] | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
|- valign="top" | |- valign="top" | ||
− | ;[[ | + | ;[[visionOS]] |
;[[Oculus Rift (Platform)|Oculus Rift]] | ;[[Oculus Rift (Platform)|Oculus Rift]] | ||
;[[SteamVR]] | ;[[SteamVR]] | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
|- valign="top" | |- valign="top" | ||
− | ;[[ | + | ;[[Xreal Air 2 Pro]] |
+ | ;[[Rokid Max Pro]] | ||
;[[Microsoft HoloLens]] | ;[[Microsoft HoloLens]] | ||
;[[Meta 2]] | ;[[Meta 2]] | ||
;[[Google Glass]] | ;[[Google Glass]] | ||
− | |||
;[[Augmented_Reality#Devices|More...]] | ;[[Augmented_Reality#Devices|More...]] | ||
|} | |} | ||
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{| style="width: 100%;" class="sweet1" | {| style="width: 100%;" class="sweet1" | ||
|- valign="top" | |- valign="top" | ||
− | ;[[ | + | ;[[visionOS]] |
;[[Windows Mixed Reality]] | ;[[Windows Mixed Reality]] | ||
;[[SmartEyeglass]] | ;[[SmartEyeglass]] | ||
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|} | |} | ||
</div> | </div> | ||
+ | |} | ||
+ | |||
+ | {| class="sharp1" | ||
+ | |- | ||
+ | | style="width: 100%;" class="dull3" | | ||
+ | <div class="heading" id="mf-locationsheader">{{Header1|[[:Category:Terms|<p class="white">Terms</p>]]}}</div> | ||
+ | <div class="body" id="mf-locationscontent"> | ||
+ | {| style="width: 100%;" class="sweet1" | ||
+ | |width="25%" valign="top"| | ||
+ | ;[[Acronyms]] | ||
+ | ;[[Events]] | ||
+ | ;[[Input]] | ||
+ | ;[[Camera]] | ||
+ | ;[[Developer Resource]] | ||
+ | ;[[Locomotion]] | ||
+ | ;[[Mixed Reality]] | ||
+ | ;[[Metaverse]] | ||
+ | |||
+ | |width="25%" valign="top"| | ||
+ | ;[[Positional tracking]] | ||
+ | ;[[Inside-out tracking]] | ||
+ | ;[[Outside-in tracking]] | ||
+ | ;[[Markerless tracking]] | ||
+ | ;[[Markerless inside-out tracking]] | ||
+ | ;[[Markerless outside-in tracking]] | ||
+ | ;[[Products]] | ||
+ | |||
+ | |width="25%" valign="top"| | ||
+ | ;[[Brain-computer interface]] | ||
+ | ;[[Proprioceptive system]] | ||
+ | ;[[VR Cinema]] | ||
+ | ;[[Simulation theory]] | ||
+ | ;[[Empathy]] | ||
+ | ;[[VR audio]] | ||
+ | ;[[Near-eye light field display]] | ||
+ | ;[[Fresnel lens]] | ||
+ | ;[[Stereoscopic 3D]] | ||
+ | ;[[Holodeck]] | ||
+ | |||
+ | |width="25%" valign="top"| | ||
+ | ;[[VR advertising]] | ||
+ | ;[[Redirected touching]] | ||
+ | ;[[VR addiction]] | ||
+ | ;[[Focal Surface Display]] | ||
+ | ;[[Redirected walking]] | ||
+ | ;[[Holograms]] | ||
+ | ;[[Fairy Lights]] | ||
+ | ;[[Facial tracking]] | ||
+ | ;[[VR legs]] | ||
+ | ;[[:Category:Terms|More...]] | ||
+ | |} | ||
+ | </div> | ||
+ | |||
|} | |} | ||
</div> | </div> |
Latest revision as of 09:33, 25 December 2023
Welcome to XinReality: Virtual Reality and Augmented Reality Wiki
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