Discrete HMD

Discrete HMDs require powerful PCs to run their demanding games and software. Not counting the cost of PC, Discrete HMDs is cheaper than Slide-on HMDs and more expensive than Integrated HMDs.
Devices | Requires | Display | Resolution | Refresh Rate | Field of View | Tracking | Rotational Tracking | Positional Tracking | Update Rate | Latency | Input | Connectivity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
ANTVR | PC Xbox One PlayStation 4 Smartphone | Aspherical lens | 1920 x 1080 | 100° diagonal | Degrees of freedom | Gyroscope Magnetometer Accelerometer | Transformable Controller | U2B (USB-2.4GHz and Bluetooth) module | ||||
Acer Windows Mixed Reality Headset | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 95 Degree Horizontal | 6DOF | Gyroscope Accelerometer Magnetometer | Inside-out tracking | Motion to Photon: Less than 10ms | Keyboard/Mouse Xbox One GamePad Motion Controllers | HDMI USB | ||
Asus HC102 | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 90Hz | 95 Degree | 6DOF | Gyroscope Accelerometer Magnetometer | Inside-out tracking | Low | Asus HC102 Motion Controller | HDMI USB | |
CastAR | PC | 2 Micro-Projectors on top | 2560x720 1280 x 720 per eye | 120 Hz | 65° (horizontal) | 6DOF | Gyroscope Magnetometer | Tracking Camera | Rotational: 1000 Hz Positional: 120 Hz | Tracking: 8.3ms | Wand Controller RFID tags | HDMI USB |
Dell Visor | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 90Hz | 110 Degree | 6DOF | Gyroscope Accelerometer Magnetometer | Inside-out tracking | Low | Keyboard/Mouse Xbox One GamePad Dell Visor Motion Controller | HDMI USB | |
FOVE | PC | 5.8 inch low persistence OLED | 2560 x 1440 | 60 - 90 Hz | 100° | Eye Tracking | IMU | Their own system | Eye Tracking: 120 FPS | USB 3.0 Display port 3.5mm headphone port | ||
HP Reverb G2 | Dual LCD 2.89’’ diagonal with Pulse Backlight technology | 2160 x 2160 pixels per eye | 90Hz | ~114 degrees Fresnel-Aspherical | 6DOF Inside/out | HP Reverb G2 Controllers | USB 3.0 type C BlueTooth | |||||
HTC Vive | PC | Dual Panel | 2160 x 1200 (1080 x 1200 per eye) | 90 Hz | 110° (diagonal) | 6DOF | Gyroscope Accelerometer Laser Position Sensor | Base Stations | Rotational: 1000Hz Positional: 60Hz | 7ms (no load) 15ms (medium load) Motion to Photon | Controllers in both hands | 2 HDMI ports 2 USB ports 1 headphone jack |
HTC Vive Developer Editions | PC | Dual Panel | 2160 x 1200 1080 x 1200 per eye | 90 Hz | 110° (diagonal) | 6DOF | Gyroscope Accelerometer Laser Position Sensor | Base Stations | ?? | ?? | Controllers in both hands | 2 HDMI ports 2 USB ports 1 headphone jack |
HTC Vive Pro | PC | Dual Panel | 2880 x 1600 (1440 x 1600 per eye) | 110° (diagonal) | 6DOF | Gyroscope Accelerometer Laser Position Sensor | Base Stations | Rotational: TBC Positional: TBC | Motion to Photon TBC | Controllers in both hands | DisplayPort 1.2 USB-C 3.0 port Bluetooth (Version TBD) (TBD: 1 headphone jack???) | |
LG 360 VR | LG G5 | 1.88" IPS LCD x 2 EA 920 x 720 per Eye 639 ppi Real RGB | 960x720 pixels at 693ppi (per eye) | 60Hz | Motion to Photon: over 50ms | |||||||
LG VR Headset | PC | OLED Single panel | 1440×1280 per eye | 90Hz | 110 Degree | Lighthouse | Low | Vive Controller LG Controller | DisplayPort USB | |||
Lenovo Explorer | PC | Dual LCD display | 2880 x 1440 (1440 x 1440 per eye) | 90Hz | 110 Degree | 6DOF | Gyroscope Accelerometer Magnetometer | Inside-out tracking | Low | Keyboard/Mouse Xbox One GamePad Lenovo Explorer Motion Controller | HDMI USB | |
OSVR HDK1 | PC | 5.5 inch LCD (1.0) 5.5 inch low-persistence OLED (1.1 - 1.3) | 1920 x 1080 960 x 1080 per eye | 60 Hz (1.0 - 1.2) 120 Hz (1.3) | 100° (nominal) 90° (H and V) | Degrees of freedom 6DOF | Gyroscope Accelerometer Magnetometer | IR-LED faceplate and External Infrared Camera | Positional: 100 Hz Rotational: 400Hz | ?? | Leap Motion VR Gamepads Mouse and Keyboard | 1 external and 2 internal USB 3.0 ports |
OSVR HDK2 | PC | 5.5 inch OLED | 2160 x 1200 (1080 x 1200 per eye) | 110 degrees | Degrees of freedom 6DOF | Gyroscope Accelerometer Magnetometer | ??? | Rotational: 400Hz Positional: 100 Hz | ?? | ??? | 1 external and 2 internal USB 3.0 ports | |
Oculus Rift | PC | Dual OLED Panels | 2160 x 1200 (1080 x 1200 per eye) | 90 Hz | 110° (diagonal) | 6DOF | Gyroscope Accelerometer Magnetometer | Oculus Sensor | Rotational: 1000Hz Positional: 60Hz | Motion to Photon: less than 5ms | Xbox One controller Oculus Touch Oculus Remote | HDMI USB |
Oculus Rift DK1 | PC | 7 inch LCD | 1280 x 800 640 x 800 per eye | 110° (Nominal) | Degrees of freedom | Gyroscope Accelerometer Magnetometer | None | Rotational: 1000 Hz | Tracking: 2ms End-to-end: 50-60ms | |||
Oculus Rift DK2 | PC | 5.7 inch OLED (PenTile) | 1920 x 1080 960 x 1080 per eye | 75 Hz 72 Hz | 100° (nominal) | 6DOF | Gyroscope Accelerometer Magnetometer | Separate Camera Near Infrared CMOS Sensor | Rotational: 1000 Hz Positional: 60 Hz | ~30 ms | USB HDMI | |
Oculus Rift S | LCD | 1280×1440 per eye | 80Hz | 6DOF | Oculus Insight | Oculus Touch | Headset cable required | |||||
PlayStation VR | PlayStation 4 | 5.7 inch OLED | 1920 x 1080 960 x 1080 per eye | 90 Hz | 100° | 6DOF | Accelerometer Gyroscope | PlayStation Camera | ? | Less than 18ms | DualShock 4 Wireless Controller PlayStation Move Motion Controller PlayStation VR Aim | HDMI USB |
Samsung Odyssey | PC | Dual LCD display | 1 440 x 1 600 per eye | 60-90Hz | 110 Degree | 6DOF | Gyrometer Accelerometer Compass Proximity Sensor IPD Sensor | Inside-out tracking | Low | Samsung Odyssey Motion Controller | HDMI USB | |
StarVR | PC | Dual 5.5" LCD Quad HD Displays | 5120 x 1440 (2560 x 1440 per eye) | 210° (horizontal) 130° (vertical) | 6DOF | Gyroscope Accelerometer Magnetometer | External optical sensor with fiducial markers | |||||
Valve Index | 1440x1600 RGB LCDs | 80/90/120/144Hz | ~120-130 degrees | Valve Index Controllers | USB 3.0 DisplayPort 1.2 |