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  • |VR/AR=[[Augmented reality]] |Sensors=ambient light sensor, array of 4 microphones
    15 KB (2,127 words) - 07:12, 17 April 2024
  • ...o-end solution for professional capture, editing and playback of cinematic VR experiences. OZO is partnered with [[Jaunt VR]] for camera usage and post-production services.
    7 KB (1,010 words) - 00:45, 13 June 2016
  • ...nology that simulates sound in a realistic manner for [[virtual reality]] (VR). When properly executed, it increases the user’s [[immersion]] and the s ...How VR is resurrecting 3D audio. Retrieved from http://www.pcgamer.com/how-vr-is-resurrecting-3d-audio/</ref>
    15 KB (2,378 words) - 17:56, 13 December 2017
  • In May 2016, Odyssey was shipped to select [[VR companies]], [[WEVR]], [[VRSE]], [[Specular]], [[Surreal]], [[Theory]] and ...360˚ 3D video with unrivaled depth perspective for realistic playback on VR devices.
    3 KB (394 words) - 17:59, 12 May 2016
  • {{see also|VR audio}} ...the same soundtrack. Stereo recordings on the other hand use two separate microphones at a distance from each other, one meant for your left speaker or earphone
    4 KB (574 words) - 18:39, 26 April 2016
  • ...wdfunding goal on IndieGogo on November 30, 2015. On April 13, 2016, Lucid VR, the company behind Lucid Cam, announced that it has raised an additional 2 *Audio: 2 microphones for stereo/binaural caption
    3 KB (458 words) - 22:44, 22 April 2016
  • |VR/AR=[[Augmented Reality]] |Audio=2 Digital Microphones, Magnetic stereo audio ports
    6 KB (853 words) - 19:32, 9 May 2017
  • |VR/AR= |Subtype=[[VR microphone]]
    4 KB (489 words) - 01:34, 5 June 2017
  • |VR/AR=[[VR]] [[Limelight VR]] is a [[VR App]].
    1 KB (172 words) - 22:15, 11 December 2016
  • |VR/AR=[[Virtual Reality]], [[Augmented Reality]] |Input=Dual noise-suppressing embedded microphones, Gamepads, Controllers compatible with Windows 10, Mouse and Keyboard
    7 KB (1,048 words) - 21:52, 4 November 2017
  • |VR/AR= ...at [[4K resolution]] at 24fps and captures [[3D audio]] with the help of 4 microphones that are packed inside the small module. The [[camera mod]] is priced at $2
    7 KB (1,087 words) - 06:41, 27 November 2017
  • |Audio=4 high dynamic range microphones ...ah 4i is the brainchild of [[Orah]], formerly [[VideoStitch]], a leading [[VR]] solution provider. It was launched in 2016 and now available to professio
    6 KB (908 words) - 07:13, 17 April 2017
  • |VR/AR=[[Virtual Reality]] |Audio=[[Dual microphones]], [[Integrated directional speakers]]
    4 KB (516 words) - 18:07, 10 May 2017
  • |VR/AR= |Audio=[[Dual microphones]], [[Integrated directional speakers]]
    4 KB (553 words) - 23:05, 8 May 2017
  • |image=[[File:Hubblo VR.jpg|400px]] |VR/AR=Virtual Reality
    8 KB (1,218 words) - 10:46, 6 November 2017
  • |VR/AR=VR |Website=https://en-in.sennheiser.com/microphone-3d-audio-ambeo-vr-mic
    7 KB (1,040 words) - 20:58, 30 October 2017
  • ...PlayStation®Camera an important component in the company’s venture into VR gaming. ...esign. It is sold separately at $59 per unit, but also available in the PS VR bundle.
    3 KB (352 words) - 06:20, 31 July 2017
  • |VR/AR=[[Virtual Reality]] ...resh Rate=90 Hz <ref>VRcompare. HTC Vive Pro Specs. Retrieved from https://vr-compare.com/headset/htcvivepro</ref>
    17 KB (2,745 words) - 02:23, 14 June 2020
  • |VR/AR=[[Virtual Reality]] |Audio=built-in speakers, built-in microphones
    5 KB (669 words) - 12:24, 30 November 2023
  • |VR/AR=[[Augmented Reality]] ...HD cameras that capture 3D photos and videos at 60 fps and four, built-in microphones. The footage can wirelessly sync over BlueTooth and WiFi and also be export
    4 KB (505 words) - 12:23, 30 November 2023