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  • ...To edit existing pages or create new pages, please [[Special:Login|login]] or [[Special:CreateAccount|register]].</div> ...ent that can take inspiration from the physical features of the real world or go beyond them. [[Virtual Reality#Devices|VR Devices]] are able to temporar
    5 KB (588 words) - 09:33, 25 December 2023
  • '''Augmented Reality''' or '''AR''' is a technology that enhances perception, allowing environments to
    12 KB (1,773 words) - 09:13, 17 April 2024
  • ...orms of media. Some enthusiasts call VR the "ultimate input/output device" or the "last medium" because any subsequent medium can be created within VR, u
    19 KB (2,854 words) - 09:59, 17 April 2024
  • ...nor smartphone. It is able to project high-definition (HD) virtual content or [[hologram]]s over real world objects. <ref name=”one”>Microsoft. Micro ...are light point rich, i.e. have a high holographic density, and are pinned or anchored to the world around you. To achieve this, HoloLens has been design
    15 KB (2,127 words) - 07:12, 17 April 2024
  • ...e user to have a [[Virtual Reality]] experience by holding it close to his or her face.. ...s for the device on its website. Users can either construct one themselves or purchase them from a number of unofficial vendors. [[#Version 2|2nd version
    7 KB (1,004 words) - 22:15, 15 November 2017
  • VRMMO or VRMMORPG stands for '''V'''irtual '''R'''eality '''M'''assive '''M'''ultipl Novels such as [[Snow Crash]] or [[Ready Player One]].
    880 bytes (122 words) - 14:23, 8 August 2017
  • ...s-talk between projectors so only each wearer of the glasses sees only his or her own images. ...,110 dollars by its end on September 14, 2013. Backers who contribute $189 or more will receive a castAR as part of their backer reward.
    6 KB (885 words) - 04:40, 4 February 2016
  • ...e in the [[Cinematic mode]]. Note that EPU does NOT provide extra GPU, CPU or help PS to distort the HMD output.
    7 KB (1,054 words) - 01:25, 17 June 2020
  • ...Samsung Gear VR, the user needs to mount a [[Galaxy Note 4]], [[Galaxy 6]] or [[Galaxy 6 Edge]] inside it. The smartphone serves not only as Gear VR's sc ...AMOLED display of Samsung Galaxy Note 4. It has resolution of 2560 x 1440 or 1280 x 1440 per eye. Note that it uses exactly the same display as [[Oculus
    5 KB (812 words) - 22:57, 27 April 2016
  • ...niMax's lawsuit. Oculus VR claimed that Oculus Rift did not share any code or technology with ZeniMax's intellectual properties. ZeniMax's claims were fa
    6 KB (781 words) - 09:36, 17 April 2024
  • '''Google Glass''' or '''Google Glass Explorer Edition''' is an [[optical head-mounted display]] [[Google Glass Enterprise Edition]] or [[Google Glass 2]] was announced on July 18, 2017 by Project Lead of Glass,
    6 KB (994 words) - 03:10, 27 July 2017
  • [[Rift]] or [[Consumer Version 1]] ([[CV1]])
    3 KB (423 words) - 22:56, 6 June 2023
  • Oculus Rift DK 1 or Development Kit 1 is the first version of [[Oculus Rift (Platform)|Oculus R
    6 KB (866 words) - 09:23, 17 April 2024
  • [[Oculus Rift DK2]] or Development Kit 2 is the 2nd version of [[Oculus Rift (Platform)|Oculus Rif *Windows: 7, 8 or 8.1 / Mac: 10.8+ / Linux: Ubuntu 12.04 LTS
    7 KB (1,050 words) - 09:08, 17 April 2024
  • SmartEyeglass connects to an [[Android]] device through Bluetooth or WLAN.
    4 KB (609 words) - 04:41, 4 February 2016
  • '''Field of view''' or '''FOV''' is the extent of observable world at any given moment. Field of v ...FOVs: [[#Display FOV|Display FOV]] or dFOV and [[#Camera FOV|Camera FOV]] or cFOV.
    2 KB (346 words) - 21:05, 19 June 2016
  • ...on their identities. For example small, rectangular blocks of wood, metal or plastic could be identified as "computer mouse". User can move the object w
    4 KB (653 words) - 08:00, 17 April 2024
  • [[HTC Vive Developer Editions]] or HTC Vive Development Kits are [[Virtual Reality]] [[head-mounted display]]s ...or for processing. The display of HTC Vive has a resolution of 2160 x 1200 or 1080 x 1200 per eye with the refresh rate of 90 FPS. The HMD has 6 degrees
    11 KB (1,697 words) - 20:07, 4 May 2016
  • ...environment, LiquidVR aims to utilize ADM's Radeon video cards to deliver better content, comfort, and compatibility to VR applications of all types. '''LiquidVR Development Kit''' or '''LDK''' is
    826 bytes (114 words) - 18:37, 7 September 2015
  • The user's hands are free to act/to do. She/He becomes more effective or productive. * User can move forward or backward in a game by tilting the device forward and backward
    2 KB (423 words) - 09:31, 18 February 2016

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