SONAR - A Virtual Reality Experience

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SONAR - A Virtual Reality Experience
Sonar - a virtual reality experience1.jpg
Information
VR/AR VR
Platform SteamVR, Oculus Rift (Platform)
Device HTC Vive, Oculus Rift, OSVR
Operating System Windows
Type 360 Video
Genre Short, 360 Video
Input Device Tracked Motion Controllers, Gamepad, Keyboard / Mouse
Play Area Seated, Standing
Language English, French, Italian, German, Spanish, Arabic, Portuguese-Brazil, Bulgarian, Traditional Chinese, Simplified Chinese, Danish, Finnish, Greek, Japanese, Korean, Dutch, Norwegian, Polish, Portuguese, Romanian, Russian, Swedish, Thai, Czech, Turkish, Ukrainian, Hungarian
Review N/A
Release Date Feb 11, 2016
Price $0.99
App Store Steam
Website http://www.sonar-360.com
Infobox Updated 11/06/2017
SONAR - A Virtual Reality Experience is a VR App.

Description

About the experience:

“Explore your surroundings and dive deep into an ancient cave system. Follow the drone and discover the horrific truth about the darkest of all places... “

SONAR is a new kind of cinematic entertainment, striking a balance between traditional movie making and interactive media.

The short film is a fully immersive, slow paced, 3D-360° computer-generated virtual reality experience at 4k resolution and 60fps.


About the production:

SONAR was created by Philipp Maas and Dominik Stockhausen at Filmakademie Baden-Wuerttemberg in Ludwigsburg, Germany, during the summer term of 2014. The original score was written by Alexander Maas, who also did the sounddesign and mixing. Production started in May and finished at the end of July 2014.

The initial concept of a classical scifi-horror short in the cinemascope screening format was turned upside down as we got our hands on the Oculus Rift DK1.

Immediately hooked by the technology and its creative potential, we were eager to produce the first VR short film at the Filmakademie.

Advancing our workflow for VR productions, we updated the project in 2015 to high-resolution, omni-directional stereoscopic 3D and 60fps as well as spatial audio.

It was released shortly after our Sundance premiere in february 2016 on the Oculus GearVR Store and it is now coming to Google Daydream and SteamVR.


init_data: 0.0484, render: 0.0484

Cast and Crew===
Directed By
http://store.steampowered.com/search/?term=Philipp++Maas">Philipp Maas, http://store.steampowered.com/search/?term=Dominik+Stockhausen">Dominik Stockhausen
Produced By
http://store.steampowered.com/search/?term=Philipp++Maas">Philipp Maas, http://store.steampowered.com/search/?term=Dominik+Stockhausen">Dominik Stockhausen
Music By
http://store.steampowered.com/search/?term=Alexander+Maas">Alexander Maas

Features

System Requirements

Windows

Minimum

  • OS: Windows 10, 64-Bit Only
  • Processor: Intel® i5-4590, AMD FX 8350 equivalent or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
  • Storage: 50 MB available space

Setup Instructions

Images and Videos