Puzzling Rooms VR
From Virtual Reality, Augmented Reality Wiki

Puzzling Rooms VR | |
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Information | |
VR/AR | VR |
Developer | Gordon Roberts |
Publisher | Gordon Roberts |
Platform | SteamVR |
Device | HTC Vive |
Operating System | Windows |
Type | Full Game |
Genre | Casual, Indie, Strategy, VR |
Input Device | Tracked motion controllers |
Play Area | Room-Scale |
Game Mode | Single Player |
Language | English |
Review | N/A |
Release Date | Aug 25, 2016 |
Price | $7.99 |
App Store | Steam |
Infobox Updated | 09/15/2016 |
Contents
Description
12 Rooms filled with 48 Puzzles and Mysteries to solve
Classic Logic Puzzles(Sokoban/Sudoku/Lights Out/Jigsaw/Sliding Tiles/Tangrams), Hidden Objects, Tower Defense, Physical Challenges
Can you solve all the mysteries?
True room scale game, walk to move, requires 2.75m x 2.75m(9ft x 9ft), works best with 3m x 3m+
Several of my mobile games are included as Table Top in VR - Tower Defense - Tanks and Turrets 3 and Sokoban - Puzzling Cubes.
Features
System Requirements
Windows
Minimum
- OS: Windows 7 SP1 or newer 64 bit
- Processor: SSE2 instruction set support
- Memory:
- Graphics: DX9(shader model 3) or DX11 level 9.3 capabilities
- Storage: 410 MB available space
Recommended
- OS: Windows 7 SP1 or newer 64 bit
- Processor: Intel Core i5 4590 or AMD FX 8350 or greater
- Memory:
- Graphics: GTX 970 or AMD Radeon R9 290 or better
- Storage: