Krieg

Krieg | |
---|---|
![]() | |
Information | |
VR/AR | VR |
Developer | Evan Davis, Bryce Davis, Gehrig Gosselin |
Publisher | Castle Steps LLC |
Platform | SteamVR, Oculus Rift (Platform) |
Device | HTC Vive, Oculus Rift |
Operating System | Windows |
Type | Full Game |
Genre | Action, Indie, Early Access,VR |
Input Device | Tracked Motion Controllers |
Play Area | Room-Scale |
Game Mode | Online Multiplayer |
Language | English |
Review | N/A |
Release Date | Sep 22, 2017 |
Price | Free |
App Store | Steam |
Website | https://castlestepsgames.com/ |
Infobox Updated | 11/07/2017 |
Contents
Description
Built from the ground up for VR, Krieg is a team-based fantasy multiplayer competitive game.
Thrown into the middle of a war between The King's Army and The Ancients, only the strongest will survive. This war of epic mercenaries and guardians will decide the fate of the realm.
A major component unique to Krieg is the various character specific movement abilities. Krieg utilizes 3-dimensional space in a way no other VR competitive multiplayer has before.
Artificial locomotion has the ability to bring the most competitive experience possible for VR only titles. We fully embraced this and understand this might not be for everyone. Because of this Krieg will always have a free demo so there's no risk to try it.
The release only marks the beginning. Our focus is to build a community around the game by taking as much feedback as possible and implementing changes directly suggested from the players. We're confident we have made a very exciting and engaging game as our initial release but we are just as excited for the future to help define what a VR Esport can be.
Features
System Requirements
Windows
Minimum
- OS: Windows 10
- Processor: Intel i5-4590
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070
- Storage: 1500 MB available space
Recommended
- OS: Windows 10
- Processor: Intel i7-4770
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1080
- Storage: 1500 MB available space
Setup Instructions
This VR game requires a play area of at least 2m x 1.5m.