Human, we have a problem
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Human, we have a problem | |
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Information | |
VR/AR | VR |
Developer | Enrick Lambert |
Publisher | Enrick Lambert |
Platform | SteamVR |
Device | HTC Vive |
Operating System | Windows |
Type | Full Game |
Genre | Action, Casual, Indie, Simulation, Shooter, Retro, Shoot 'Em Up, Adventure, VR |
Input Device | Tracked motion controllers |
Play Area | Room-Scale |
Game Mode | Single Player |
Language | English, French, Simplified Chinese, Traditional Chinese |
Review | Positive |
Release Date | Jul 5, 2016 |
Price | $10.99 |
App Store | Steam |
Infobox Updated | 09/15/2016 |
"Shoot %27Em Up" cannot be used as a page name in this wiki.
Human, we have a problem is a VR App.
Contents
Description
"Human, We Have A Problem" is a retro based arcade game mixed with a subtle indie flavor. Collect and throw cosmic rocks with your powerful slingshot to destroy asteroids and aliens. Defend your tiny planet and get on top of the Leader board !
- Asteroid Points -
Size 1 [Biggest] -> 250 Points (Long Shot x1.5 = 375 Points)
Size 2 -> 500 Points (Long Shot x1.5 = 750 Points)
Size 3 -> 850 Points (Long Shot x1.5 = 1275 Points)
Size 4 [Smallest] -> 1000 Points (Long Shot x1.5 = 1500 Points)
- Alien Points -
Big Alien Ship -> 500 Points
Small Alien Ship -> 1500 Points
Features
System Requirements
Windows
Minimum
- OS: Windows 7 SP1 or newer
- Processor: Intel i5-4590 / AMD FX 8350 equivalent or greater
- Memory: 4 MB RAM
- Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
- Storage: 300 MB available space