OZO
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Revision as of 17:32, 29 July 2015 by Shadowdawn (talk | contribs)
OZO | |
---|---|
Basic Info | |
Type | Virtual Reality |
Subtype | Camera |
Developer | Nokia |
Release Date | Q4 2015 |
Price | mid-five figures USD |
Website | ozo.nokia.com |
System | |
Storage | |
Display | |
Image | |
Optics | |
Tracking | |
Audio | |
Connectivity | |
Device |
OZO is partnered with Jaunt VR for camera usage and post-production services.
Features
- Captures stereoscopic 3D video through 8 synchronized global shutter sensors.[3]
- Records spatial audio through 8 integrated microphones.
- Allows the filmmaker to preview the footage in real time, without a lengthy stitching process. Traditionally the stitching process that creates a 360 degree video can take hours. OZO allows the filmmaker can view the low resolution version of the footage in just minutes after recording.
- Integrates into existing professional workflows and works with third-party tools, dramatically simplifying content production at all stages.[1]
- OZO can be placed on a standard tripod with SDI and power cables. It can also be operated remotely with Wi-Fi, utilizing internal SSD and battery.
Hardware
Spherical device about the size of a grape fruit. It has 8 cameras positioned evenly apart.
Specifications
Software
References
- ↑ 1.0 1.1 http://company.nokia.com/en/news/press-releases/2015/07/29/nokia-announces-ozo-virtual-reality-camera-for-professional-content-creators
- ↑ http://www.theverge.com/2015/7/28/9064499/nokia-vr-camera-ozo
- ↑ http://www.roadtovr.com/nokia-and-tongal-offer-42000-and-an-ozo-camera-for-vr-video-pitches-and-production/