Going Up
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Revision as of 11:02, 23 September 2016 by Neo222 (talk | contribs) (Text replacement - "<li>" to "*")

Going Up | |
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Information | |
VR/AR | VR |
Developer | Conrad Nelson, Jacob Macdonald |
Publisher | Conrad Nelson |
Platform | SteamVR |
Device | HTC Vive |
Operating System | Windows |
Type | Full Game |
Genre | Action, Early Access, Early Access, VR, Procedural Generation |
Input Device | Tracked motion controllers |
Play Area | Standing, Room-Scale |
Game Mode | Single Player |
Language | English |
Review | Mixed |
Release Date | Aug 1, 2016 |
Price | $9.99 |
App Store | Steam |
Infobox Updated | 09/15/2016 |
Contents
Description
Going Up is a fast-paced science-fiction sword fighting game. Fight endless waves of enemies in a totally doomed quest to reach the end (and a less doomed quest to reach the high score board).
Features:
- Endless waves
- Multiple kinds of evil robots
- Wield a bolt of lightning! In VR!
- Boss battle
- Probably not going to shoot your dog (but it is Early Access)
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Planned features:
- Cosmetic unlocks
- More enemy types
- More boss battles
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Features
System Requirements
Windows
Minimum
- OS: Windows 7 SP1 or newer.
- Processor: Intel Core i5 4590 or AMD FX 8350 or greater.
- Memory: 4 GB RAM
- Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better.
- Storage: 1 GB available space
Recommended
- OS: Windows 7 SP1 or newer.
- Processor: Intel Core i5 4590 or AMD FX 8350 or greater.
- Memory: 4 GB RAM
- Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better.
- Storage: 1 GB available space