Difference between revisions of "Comparison of tracking systems"
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− | | [[HTC Vive]] / [[SteamVR]] | + | | [[IndoTraq]] |
+ | | [[HSVT]] | ||
+ | | Yes | ||
+ | | No | ||
+ | | No | ||
+ | | Infrared | ||
+ | | Yes | ||
+ | | 0.3 | ||
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| [[Lighthouse]] | | [[Lighthouse]] | ||
| Yes | | Yes | ||
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| [[Google]] | | [[Google]] | ||
| [[WorldSense]] | | [[WorldSense]] | ||
+ | | Yes | ||
+ | | No | ||
+ | | No | ||
| ? | | ? | ||
− | | | + | | Yes |
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Latest revision as of 12:50, 14 August 2019
There are several consumer-level tracking systems currently available. Originally, these were used for interaction with regular non-VR video games, but more recent tracking systems have been used for VR systems.
Brand & Model | Tracking system | Inside-out | Outside-in | Marker-based | Marker light frequency |
IMU | Spacial resolution (mm) |
Latency (ms) |
---|---|---|---|---|---|---|---|---|
Facebook/Oculus Rift | Constellation | No | Yes | Yes | Infrared | Yes | ? | ? |
IndoTraq | HSVT | Yes | No | No | Infrared | Yes | 0.3 | 10 |
HTC Vive/SteamVR | Lighthouse | Yes | No | Yes | Infrared | Yes | 0.3 | 15 |
Microsoft HoloLens | ?? | Yes | No | No | Infrared | Yes | ? | ? |
Nintendo Wii Remote | ?? | Yes | No | Yes | Infrared | Yes | ? | ? |
Sony PSVR | ?? | No | Yes | Yes | Red/Green/Blue | Yes | ? | 18 |
WorldSense | Yes | No | No | ? | Yes | ? | ? |