Difference between revisions of "Tvori"
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|Operating System=[[Windows]] | |Operating System=[[Windows]] | ||
|Type=[[Software]] | |Type=[[Software]] | ||
− | |Genre=[[Animation & Modeling]], [[Design & Illustration]], [[Utilities]], [[Video Production]], [[Early Access]], [[Early Access]], [[Animation | + | |Genre=[[Animation & Modeling]], [[Design & Illustration]], [[Utilities]], [[Video Production]], [[Early Access]], [[Early Access]], [[Animation and Modeling]], [[Design and Illustration]], [[Video Production]], [[VR]] |
|Input Device=[[Tracked motion controllers]] | |Input Device=[[Tracked motion controllers]] | ||
|Play Area=[[Seated]], [[Standing]], [[Room-Scale]] | |Play Area=[[Seated]], [[Standing]], [[Room-Scale]] | ||
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===More stuff coming=== | ===More stuff coming=== | ||
This is an early version, so we have lots to implement. In the following updates we will be focusing on: | This is an early version, so we have lots to implement. In the following updates we will be focusing on: | ||
− | <br> | + | <br>*saving and loading scenes |
− | + | *better way to manage a large library of props | |
− | + | *solution that mitigates stretching when reaching to tools, buttons, and props | |
− | + | *ability to export video from the camera | |
− | + | *advanced animation system | |
==Features== | ==Features== | ||
*[[Includes level editor]] | *[[Includes level editor]] | ||
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==Images and Videos== | ==Images and Videos== | ||
− | [[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Animation & Modeling]] [[Category:Design & Illustration]] [[Category:Utilities]] [[Category:Video Production]] [[Category:Early Access]] [[Category:Early Access]] [[Category:Animation | + | [[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Animation & Modeling]] [[Category:Design & Illustration]] [[Category:Utilities]] [[Category:Video Production]] [[Category:Early Access]] [[Category:Early Access]] [[Category:Animation and Modeling]] [[Category:Design and Illustration]] [[Category:Video Production]] [[Category:VR]] [[Category:Windows]] |
Latest revision as of 11:06, 23 September 2016

Tvori | |
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![]() | |
Information | |
VR/AR | VR |
Developer | Tvori |
Publisher | Tvori |
Platform | SteamVR |
Device | HTC Vive |
Operating System | Windows |
Type | Software |
Genre | Animation & Modeling, Design & Illustration, Utilities, Video Production, Early Access, Early Access, Animation and Modeling, Design and Illustration, Video Production, VR |
Input Device | Tracked motion controllers |
Play Area | Seated, Standing, Room-Scale |
Language | English |
Review | Positive |
Release Date | Aug 25, 2016 |
Price | $19.99 |
App Store | Steam |
Website | http://www.tvori.co |
Infobox Updated | 09/15/2016 |
Contents
Description
Tvori is a playful program for animating in virtual reality.
Animate
To create an animation, first approach the tabletop workspace and begin decorating the set with various props—you can find them in the drawers below the table top. When you are ready to animate, press the Record button on the animation timeline. Then, pick up the prop you want to animate first and move it around—you'll notice the animation timeline starts to capture every detail of your movements in real-time. When you've finished capturing, you can scroll the animation timeline backwards—to the beginning or any point in between—and start moving another prop. With each new motion, you begin to layer the animation towards becoming its very own story!
Shoot
There's a camera on the table. You can use it as a regular real-life camera, and you can even animate it the same way as other props. A video feed from the camera is mirrored on a screen attached to the animation timeline.
Draw
There are three primary drawing tools: a marker, a brush, and a pencil. Grab one of these and try drawing something by pressing the trigger button. Drawings behave the same way as other props and can be animated!
More stuff coming
This is an early version, so we have lots to implement. In the following updates we will be focusing on:
*saving and loading scenes
- better way to manage a large library of props
- solution that mitigates stretching when reaching to tools, buttons, and props
- ability to export video from the camera
- advanced animation system
Features
System Requirements
Windows
Minimum
- OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
- Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
- Storage: 1 GB available space
Recommended
- OS: Windows 7 SP1, Windows 8.1 or later, Windows 10
- Processor: CPU: Intel i5-4590, AMD FX 8350 equivalent or better
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
- Storage: 1 MB available space