Difference between revisions of "Windlands"
m (Text replacement - "Oculus Rift" to "Oculus Rift CV1") |
|||
Line 8: | Line 8: | ||
|Producer= | |Producer= | ||
|Platform=[[SteamVR]], [[Oculus Rift (Platform)]] | |Platform=[[SteamVR]], [[Oculus Rift (Platform)]] | ||
− | |Device=[[HTC Vive]], [[Oculus Rift]] | + | |Device=[[HTC Vive]], [[Oculus Rift CV1]] |
|Operating System=[[Windows]], [[Mac]] | |Operating System=[[Windows]], [[Mac]] | ||
|Type=[[Full Game]] | |Type=[[Full Game]] |
Revision as of 04:12, 16 September 2016

Windlands | |
---|---|
![]() | |
Information | |
VR/AR | VR |
Developer | Psytec Games Ltd |
Publisher | Psytec Games Ltd |
Platform | SteamVR, Oculus Rift (Platform) |
Device | HTC Vive, Oculus Rift CV1 |
Operating System | Windows, Mac |
Type | Full Game |
Genre | Adventure, Indie, VR, Exploration, First-Person, Great Soundtrack, Replay Value, Atmospheric, Platformer, Singleplayer, Fantasy, Competitive, Parkour, Open World |
Input Device | Tracked motion controllers, Gamepad, Keyboard / Mouse |
Play Area | Seated, Standing |
Game Mode | Single Player |
Language | English |
Rating | Everyone |
Review | Very Positive |
Release Date | Apr 5, 2016 |
Price | $19.99 |
App Store | Steam |
Website | http://www.windlands.com |
Infobox Updated | 09/15/2016 |
Contents
Features
According to the Indiegogo description, "Windlands is an action adventure in the vein of Shadow Of The Colossus and Zelda, but adapted for VR." Focus is placed on freedom of movement, exploration, and boss fights.[2] The game uses the immersive factor of virtual reality to make players feel as if they are truly making huge jumps, swinging in the air by the grappling hook, or walking along narrow edges.
Players are put in the shoes of the last automaton created to destroy the source of power that powers all mechanical enemies in Windlands. This mission takes place across many different game environments, such as a desert, underground, or a flying island.
Each level can be explored in many different ways, with plenty of collectibles that reward exploration and completionism. The entire gameplay is driven by one final goal, but many extra challenges are available to allow for, essentially, unlimited replayability. Windlands doesn't want to make players feel pressured or stressed, instead, it encourages slow and careful exploration at slow pace.[3]
Description
A first person grappling hook exploration game.
Soar through the ruins of a fallen world and discover the secrets of the ancients. Windlands has been developed primarily for Virtual Reality headsets, but is also a great experience for those without headsets.
It appeals to those who want to explore the breathtaking vistas at a relaxing pace, while the challenging routes attract gamers who like to master the skill of soaring through the towering environments at top speed.
Gameplay Features
- Designed and built for Virtual Reality First.
- Grappling Hooks Focused Movement.
- Variety of expansive levels that reward exploration.
- Multiple routes provide a range of optional challenges.
- Optional Skill based, Speed Runs and Time Trials with Leaderboards.
- Goal Driven Gameplay with Easy (Hook Anything), Normal and Hard Modes.
- Collectibles that reward exploration and completionism.
- Calm, Positive, Pressure-Free, Non-Violent, Zen like relaxing play.
WARNING: Windlands is an intense (but awesome) experience in VR, it takes time to get your VR Legs, please take baby steps if you are sensitive to locomotion in VR play in very short sessions and perhaps try cages, sitting down and a controller if you are still effected, the second you feel a bit of nausea please stop and take a break
System Requirements
Windows
Minimum
- OS: Windows 7 SP1 or newer
- Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
- Memory: 4 GB RAM
- Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
- Storage: 3 MB available space
Recommended
- OS: Windows 7 SP1 or newer
- Processor: Intel i5-4590 equivalent or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater
- Storage: 3 GB available space
Mac OS X
Minimum
- OS: Windows 7 SP1 or newer
- Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
- Memory: 4 GB RAM
- Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
- Storage: 3 MB available space
Recommended
- OS: Windows 7 SP1 or newer
- Processor: Intel i5-4590 equivalent or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater
- Storage: 3 GB available space
Setup Instructions
The game can be downloaded on [4], where it is currently available in the form of an early access version, and there is also a work-in-prgress version that can be obtained through the app directory of the Oculus Rift.
Images and Videos
- Windlands: Now Available On Steam and Oculus
- Windlands Launch Trailer
- VR Grappling Hooks - Windlands
- VIRTUALLY AWESOME! | Windlands (VR) HTC Vive
- Windlands | FLYING WITH OCULUS RIFT
References
- ↑ http://store.steampowered.com/app/428370/
- ↑ https://www.indiegogo.com/projects/windlands#/story
- ↑ http://www.polygon.com/2016/3/31/11339154/windlands-gameplay-overview-video-oculus-rift-vr
- ↑ http://store.steampowered.com/app/428370