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  • |Input=Touch Pad, Back Button, Volume Key ...ikes of [[Google Cardboard]]. The latter relies on smartphone's sensors to track head movements, which are less accurate and has higher latency. Unlike the
    5 KB (812 words) - 22:57, 27 April 2016
  • ...t uses 2 external sensors, called [[SteamVR Base Stations]], to accurately track the user's position and movement in a finite space. Limited amount of Devel ...nly track your head but also your hands. These controllers also have touch pad and trigger.
    11 KB (1,697 words) - 20:07, 4 May 2016
  • ...a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between sp <br>*25 levels to conquer and explore in pad Hopper mode
    4 KB (515 words) - 11:06, 23 September 2016
  • The HTC Vive headset is designed to accurately track the position and orientation of the HMD and [[SteamVR Controllers|controlle F. Link box mounting pad;
    24 KB (3,921 words) - 08:21, 17 April 2024
  • ...e control styles : teleportation, sliding using the teleport beam or track pad control.
    2 KB (287 words) - 22:13, 11 December 2016
  • ...ick up small geo objects to get small and double your speed. Use the track pad to run under couches and behind picture frames. You’ll move in the direct
    2 KB (359 words) - 12:30, 15 September 2016
  • ...FPS-mode on and off. Use the right track pad to rotate and the left track pad to move.
    6 KB (944 words) - 11:36, 15 February 2017
  • * Vive: The button above the track pad.
    3 KB (440 words) - 01:27, 23 August 2017
  • ...ect the level on the guns by pressing left/right on each controllers track pad
    4 KB (721 words) - 06:44, 21 October 2016
  • ...'re exploring these amazing mathematical properties! Simply push the track pad and write away in 2D or 3D!
    3 KB (369 words) - 06:07, 21 November 2016
  • ...or if preferred a more traditional movement system can be used (via track pad on the HTC Vive or thumbstick on the Oculus Touch controllers).
    3 KB (393 words) - 22:23, 11 December 2016
  • # Friction pad for firm contact between the accessories and the Vive tracker The Vive Tracker was created with the intention to allows VR developer to track real world objects easily utilizing the Vive’s “lighthouse” tracking
    4 KB (554 words) - 10:01, 16 March 2017
  • ...oftware. Along with [[motion tracking]], the Knuckles Controllers can also track each individual finger. ...ptions. Those with smaller hands will have difficulty reaching the [[track pad]]. Then again, the controller will be a tight fit for large hands.
    6 KB (983 words) - 21:05, 23 November 2017
  • *Smooth track-pad based locomotion*
    2 KB (247 words) - 19:36, 21 August 2017