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  • |image=[[File:oculus rift1.jpg|350px]] |Developer=[[Oculus VR]]
    3 KB (423 words) - 22:56, 6 June 2023
  • |Accessories= ...and [[Sensics]]. It is a [[head-mounted display]] similar to the [[Oculus Rift]]. Unlike other VR HMDs, Hack Dev Kit is modifiable. It is built with modul
    3 KB (426 words) - 20:19, 13 June 2016
  • SteamVR was first introduced for the [[Oculus Rift]] headset in 2014,<ref>{{cite web |url=http://www.pcgamer.com/valve-launch- ...|url=https://www.theverge.com/2014/1/14/5307056/valve-steamvr-beta-oculus-rift-support |access-date=2022-10-11 |website=The Verge |language=en-US}}</ref>
    8 KB (1,001 words) - 05:40, 23 August 2024
  • |Accessories= ...Google Chrome|Google Chrome]], [[Microsoft Edge]], [[Samsung Internet]], [[Oculus Carmel]], [[Servo]], [[JanusVR]], [[LensVR]].
    3 KB (462 words) - 01:33, 30 August 2017
  • ...[head-mounted display|head-mounted displays]] (HMDs) and motion controller accessories. '''[[Oculus Quest]]''' <ref name=”7”> AR/VR Tips (2020). VR Headset Comparison. Ret
    5 KB (679 words) - 12:34, 5 October 2024
  • ...r to [[Lighthouse]], Constellation is able to track both the [[HMD]] and [[Oculus Touch]] controllers. Unlike Lighthouse, Constellation utilizes [[optical se ...ion API to create their own positionally tracked [[accessories]] for the [[Rift]].
    4 KB (618 words) - 22:09, 24 July 2017
  • |Platform=[[Oculus Rift (Platform)]] |Developer=[[Samsung]], [[Oculus VR]]
    6 KB (846 words) - 18:01, 13 November 2018
  • ...and hardware battle. Retrieved from https://news4c.com/htc-vive-vs-oculus-rift-design-and-hardware-battle/</ref> ...od reception with consumers, although it is more expensive than the Oculus Rift. Indeed, the HTC Vive price has remained the same since its launch, with on
    24 KB (3,921 words) - 08:21, 17 April 2024
  • |Platform=[[Oculus Rift]], [[PlayStation VR]], [[HTC Vive]] ==Accessories==
    3 KB (451 words) - 06:54, 20 August 2016
  • [[HTC Vive]] and [[Oculus Rift]] use [[fresnel lense]]s; Razer has opted a different system. It uses a dua *To use accessories an external USB 3.0 is provided
    8 KB (1,225 words) - 06:09, 17 April 2024
  • |Platform=[[OS VR]], [[Samsung Gear VR]], [[Oculus Rift]], [[HTC Vive]] ==Accessories==
    6 KB (837 words) - 08:17, 20 August 2016
  • ...headset, making it more competitive with the likes of HTC Vive and Oculus Rift. ==Accessories==
    4 KB (552 words) - 18:28, 27 June 2016
  • |Platform=[[SteamVR]], [[Oculus Rift (Platform)]] |Device=[[HTC Vive]], [[Oculus Rift]], [[OSVR]]
    4 KB (528 words) - 08:16, 15 February 2017
  • ...a VR exclusive, designed specifically for the Oculus Rift and its VR-Touch accessories. Even though Insomniac have been well known for their console exclusives, t
    7 KB (1,298 words) - 06:08, 20 December 2016
  • |Platform=[[SteamVR]], [[Oculus Rift (Platform)]] |Device=[[HTC Vive]], [[Oculus Rift]]
    3 KB (439 words) - 11:41, 15 February 2017
  • ...o-SD card]]. [[Google Daydream]], [[HTC Vive]], [[Samsung Gear]], [[Oculus Rift]] or any other virtual reality headset can be used to view the live-streami ==Additional Accessories==
    8 KB (1,218 words) - 10:46, 6 November 2017
  • [[Samsung]] and [[Oculus]] have jointly developed a [[Input Devices|motion controller]] for the [[Ge ...VR Controller and [[Oculus’s Touch]] gamepad are unmissable, even though Oculus gamepad has a better and smoother finish. The Samsung Gear VR Controller ha
    6 KB (983 words) - 03:29, 20 May 2017
  • ...vices will sell for $300 and unlike other VR headsets such as the [[Oculus Rift]], they will work with affordable laptops and PCs <ref name=”1”></ref> A powerful VR headset like the Oculus Rift or [[HTC Vive]] requires powerful computers that are generally more expensi
    12 KB (1,658 words) - 07:45, 27 June 2019
  • ...Reality|VR experience]], good controllers are essential. Both the [[Oculus Rift]] and the [[HTC Vive]] have a pair of motion controllers <ref name=”2”> According to Microsoft, “Motion controllers are hardware accessories that allow users to take action in mixed reality. An advantage of motion co
    7 KB (907 words) - 18:13, 30 August 2017
  • ...n. Pimax 8K has a higher resolution than that of [[HTC Vive]] and [[Oculus Rift]]. The 8K HMD is much sharper and more transparent than other virtual reali ...d with 200-degree FOV, which is better than the 100-degree FOV in Vive and Rift. Peripheral awareness gets a big boost with higher FOV, but it doesn’t ad
    11 KB (1,692 words) - 11:09, 6 May 2024

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