Search results

Jump to: navigation, search
  • [[Pokemon Go]] - first smash hit mobile place-based AR app. Dumb Ways to Die 3: World Tour - a 2017 app game that also allows AR on many Apple devices!
    12 KB (1,773 words) - 09:13, 17 April 2024
  • Cardboard is [[Google VR]]'s low-end mobile VR platform while Daydream is the high-end. ...ditionally, an NFC tag can be placed in the device to allow the smartphone app to know when it should be in VR mode and when it should not.
    7 KB (1,004 words) - 22:15, 15 November 2017
  • ...produces not only hardware but also an [[#Oculus SDK|SDK]], [[Oculus Share|App Store]], [[Oculus Home|Portal]], software, [[#Accessories|accessories]] and ===Mobile Series===
    3 KB (423 words) - 22:56, 6 June 2023
  • ...[[VR]] experience. It was officially announced on March 1, 2015 during the Mobile World Congress. Valve partnered with [[HTC]] to release SteamVR's first [[d ...hard boundaries. Soft boundaries are the space designated for the specific app or detectable by the sensors while hard boundaries consist of physical wall
    5 KB (745 words) - 06:17, 17 April 2024
  • {{App Store Infobox |Accessible=[[Desktop]], [[Mobile]]
    2 KB (229 words) - 11:23, 13 September 2016
  • {{App Store Infobox |Accessible=[[Desktop]], [[Mobile]]
    704 bytes (89 words) - 23:40, 7 May 2015
  • {{App Store Infobox |Accessible=[[Desktop]], [[Mobile]]
    742 bytes (94 words) - 23:41, 7 May 2015
  • {{App Store Infobox |Accessible=[[Desktop]], [[Mobile]], [[VR]]
    404 bytes (46 words) - 01:55, 15 June 2016
  • {{App Store Infobox |Accessible=[[Desktop]], [[Mobile]]
    558 bytes (60 words) - 23:36, 7 May 2015
  • {{App Store Infobox |Accessible=[[Mobile]], [[PC]], [[Standalone]]
    2 KB (268 words) - 22:56, 6 June 2023
  • |image=[[file:mobile vr jam 2015.png|300px]] |Requirement=[[Samsung Gear VR]], [[VR App]]
    4 KB (459 words) - 20:26, 19 April 2024
  • 3. '''Best App''' - Mobile and wearable apps that interact with the physical world 7. '''Best Game or Toy''' - Mobile and wearable apps or toys that enable digital interaction with the physical
    3 KB (439 words) - 13:51, 14 January 2016
  • [[Pico Digital Platform]] - Pico's game / app store [[VR Mobile Crane Simulator]] - [http://www.roadtovr.com/itis-vr-mobile-crane-simulator-showcases-the-future-of-training-for-industrial-machinery/
    24 KB (3,082 words) - 09:07, 17 April 2024
  • ...e=”1”> Ziegler, E. (2010). Real-time markerless tracking of objects on mobile devices. Bachelor Thesis, University of Koblenz and Landau</ref> <ref name= ...., Zheng, L., Deng, H. and Zhang, H. (2017). Real-time motion tracking for mobile augmented/virtual reality using adaptive visual-inertial fusion. Sensors, 1
    12 KB (1,851 words) - 21:31, 24 July 2017
  • {{App Infobox |App Store=[[Steam]]
    5 KB (721 words) - 04:02, 16 September 2016
  • ...rnet cable. The entire process can be controlled with Sphericam 2's mobile app. *Companion mobile App that allows the user to start and stop the recording and monitor, edit, tra
    4 KB (514 words) - 05:25, 4 February 2016
  • ...id and iOS users can download the official application from Play Store and App Store, respectively. The application allows for remote control, viewing, an
    3 KB (381 words) - 05:23, 4 February 2016
  • {{App Store Infobox |Accessible=[[Mobile]], [[PC]], [[VR]]
    713 bytes (88 words) - 22:56, 27 April 2016
  • [[Holo]] is a mobile mixed reality app that lets you add 3D holograms to your real-world environment and take vide
    2 KB (376 words) - 04:47, 10 March 2017
  • *Remote control via the mobile app for iOS or Android ...videos are stored on the built-in MicroSD card or streamed directly to any mobile device. Its LiPo battery takes approximately 2 hours to charge though the i
    3 KB (386 words) - 05:23, 4 February 2016

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)