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  • ...forward/back, up/down and left/right. Positional tracking is usually more difficult than rotational tracking and is accomplished through different [[Positional ...graphics to the user. The arm tracked the user’s head movements but was difficult to use. The contraption was also too heavy and bulky for comfortable use <r
    19 KB (2,854 words) - 18:20, 8 June 2023
  • ...n Stick Shooter]], [[Top-Down]], [[Great Soundtrack]], [[Replay Value]], [[Difficult]] ...-Down]] [[Category:Great Soundtrack]] [[Category:Replay Value]] [[Category:Difficult]] [[Category:Windows]] [[Category:Mac]] [[Category:Linux]]
    5 KB (663 words) - 11:06, 23 September 2016
  • ...it introduces other complications. VR cameras shoot 360 degrees, making it difficult for crew members to stand without being in the shot. A way to get around th
    21 KB (3,449 words) - 22:53, 20 May 2017
  • *Tracking in difficult environments
    3 KB (422 words) - 19:26, 11 June 2017
  • ...real-time for virtual reality mandate less complex results, which makes it difficult to create samples that are sufficiently lifelike to move past the uncanny v
    2 KB (353 words) - 02:59, 2 June 2015
  • ...s to score extra but don’t be to greedy or you might end up trapped in a difficult position.
    2 KB (326 words) - 18:52, 19 April 2017
  • ...e faced turning a 3D computer model into reality. You’ll learn about the difficult design decisions we made to get the Rift ready for people everywhere.
    969 bytes (131 words) - 05:25, 8 September 2015
  • ...ow big or small it is in stature or size. Unfortunately it can be a little difficult to get to grips with everything inside Tilt Brush and the lack of some elem
    8 KB (1,326 words) - 05:06, 16 November 2016
  • ...e the [[Oculus Runtime]]. Only downside is that launching the game is more difficult.
    6 KB (1,028 words) - 11:42, 4 January 2017
  • ...ction. This lack of detail makes an accurate estimation of boundaries very difficult. The second problem is camera movement between two frames. VR or AR applica
    2 KB (260 words) - 16:21, 30 October 2015
  • .... Its origins date back to 2010 and the company creators were faced with a difficult task of how to manually stitch footage for their [[360 Video|360-degree vid
    3 KB (439 words) - 03:57, 4 January 2016
  • ...s calls it “motion-tracked binaural” sound and they say that it's more difficult and intricate to achieve great results when compared to stitching a panoram
    4 KB (489 words) - 01:34, 5 June 2017
  • ...s famous for their song “Through the Fire and Flames”, one of the most difficult songs to play in the series. The song will be playable in Rock Band VR.
    3 KB (419 words) - 11:42, 13 September 2016
  • ...ns: forward/back, up/down, left/right. Positional tracking is usually more difficult than rotational tracking and is accomplished through different [[Positional
    1 KB (177 words) - 01:57, 25 July 2017
  • ...paper with text on it, one inch in front of one of the eyes, it will prove difficult to read it unless that person is extremely near-sighted. <ref name=”1”>
    7 KB (1,182 words) - 08:05, 13 December 2017
  • It is a difficult feeling to explain, but physically dodging projectiles and suddenly rememb
    5 KB (831 words) - 02:28, 16 September 2016
  • ...iplayer]], [[First-Person]], [[Sandbox]], [[Online Co-Op]], [[Trading]], [[Difficult]], [[TrackIR]], [[VR]] Frontier Developments’ Elite Dangerous is a rather difficult game to review, especially for someone with fond memories of older multipla
    10 KB (1,553 words) - 07:36, 18 April 2017
  • ...ty (VR) technology, making the boundaries between reality and fiction very difficult to distinguish. <ref name=”3”></ref>
    10 KB (1,447 words) - 23:18, 28 September 2022
  • <br>Set high in the mountains at twilight, battle against an enemy in difficult conditions. Visibility is hard due to the falling light and your vision of
    10 KB (1,500 words) - 07:19, 21 October 2016
  • ...and the view in the HMD is correspondingly adjusted. However, it has been difficult to develop compelling large-scale VEs due to the limitations of the trackin
    11 KB (1,683 words) - 00:18, 14 August 2016

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