Difference between revisions of "Room-scale vehicle"
From Virtual Reality, Augmented Reality Wiki
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|Pros=??? | |Pros=??? | ||
|Cons=??? | |Cons=??? | ||
− | |Examples=[[Hover | + | |Examples=[[Hover Junkers]] |
− | |Creator=[[Hover | + | |Creator=[[Hover Junkers]] |
}} | }} | ||
[[Cockpit / Vehicle]] is a [[Locomotion Method]]. | [[Cockpit / Vehicle]] is a [[Locomotion Method]]. |
Revision as of 05:58, 3 January 2017
This page is a stub, please expand it if you have more information.
Room-scale vehicle | |
---|---|
Information | |
Type | Room-scale |
Required Devices | Motion-tracked controllers |
Description | Entire play space becomes the inside of the vehicle, operate the controls in the vehicle to move the vehicle |
Pros | ??? |
Cons | ??? |
Creator | Hover Junkers |
Examples | Hover Junkers |
Additional Information
???