Cockpit / Vehicle

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Cockpit / Vehicle
Type Seated, Standing, Room-scale
Required Devices None
Description Have a cockpit around the player prevents VR sickness, it allows most players feel they are within a stable environment
Pros reduces VR sickness
Cons only applicable in certain situations such as Driving, Spacecraft and Mech games.
Creator  ???
Examples Elite Dangerous, Gunjack, EVE: Valkyrie
Cockpit / Vehicle is a Locomotion Method.

Additional Information

Hope your game calls for it, having a cockpit or vehicle around the player can help prevent simulator sickness but only if its a driving factor in terms of core mechanics. Having a frame, rollcage or cockpit helps most people feel as though they have a stable environment within which they are riding in and traveling around with.




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