OZO
Revision as of 09:01, 29 July 2015 by Xinreality (talk | contribs)
Revision as of 09:01, 29 July 2015 by Xinreality (talk | contribs)
OZO | |
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Basic Info | |
Type | Virtual Reality |
Subtype | Camera |
Developer | Nokia Technologies |
Release Date | Q4 2015 |
Price | mid-five figures USD |
Website | ozo.nokia.com |
System | |
Storage | |
Display | |
Image | |
Optics | |
Tracking | |
Audio | |
Connectivity | |
Device |
OZO is partnered with Jaunt VR for camera usage and post-production services.
Contents
Features
- Captures stereoscopic 3D video through 8 synchronized global shutter sensors.
- Records spatial audio through 8 integrated microphones.
- Allows the filmmaker to preview the footage in real time, without a lengthy stitching process. Traditionally the stitching process that creates a 360 degree video can take hours. OZO allows the filmmaker can view the low resolution version of the footage in just minutes after recording.
- Integrates into existing professional workflows and works with third-party tools, dramatically simplifying content production at all stages.[1]