Difference between revisions of "HTC Vive"

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'''Voice and Audio''':
 
'''Voice and Audio''':
  
Unlike [[Oculus Rift]], Vive does not have built-in headphones. It comes with a set of earbuds.
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Vive has a built-in mic but does not have built-in headphones. It comes with a set of earbuds.
  
 
'''Cables and Ports''':
 
'''Cables and Ports''':

Revision as of 20:55, 28 April 2016

HTC Vive
Htv vive cv1 hmd1.jpg
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype Discrete HMD
Platform SteamVR
Developer HTC, Valve
Release Date April 5, 2016
Price $799, €899, £689
Website http://www.htcvr.com/
Requires PC
Predecessor HTC Vive Pre
Successor HTC Vive CV2
System
Operating System Windows
Storage
Display
Display Dual Panel
Resolution 2160 x 1200 (1080 x 1200 per eye)
Pixel Density 455.63 PPI per eye
Refresh Rate 90 Hz
Image
Field of View 110° (diagonal)
Optics
Optics Fresnel Lenses
Tracking
Tracking 6DOF
Rotational Tracking Gyroscope, Accelerometer, Laser Position Sensor
Positional Tracking Beacons
Update Rate  ??
Tracking Volume 120°H x 120°V (over 21 feet range)
Latency  ??
Audio
Audio Built-in headphones, external headphones
Camera Pass-through camera
Connectivity
Connectivity 2 HDMI ports, 2 USB ports, 1 headphone jack
Device
Input Controllers in both hands
Cable Length 5+ meters
Information icon1.png This page is a stub, please expand it if you have more information.
See also: HTC Vive Developer Editions

HTC Vive also known as HTC Vive CV1 or simply as the Vive is the first consumer version of HTC Vive Virtual Reality HMD developed by HTC. It is part of the SteamVR ecosystem created by Valve.

Pre-orders for the Vive begins on February 29, 2016 for $799. Vive released on April 5, 2016. HTC Vive CV1 comes with the head-mounted display, 2 wireless, motion tracked controllers and 2 lighthouse beacon positional sensors that enable room-scale VR.

Features

Room-scale VR

Wireless SteamVR Controllers

Chaperone

Frontal-facing camera

Vive Phone Services - Connect the HMD to your smartphone via Bluetooth, allowing the user to make and take calls and send and receive messages.

Hardware

Design and Ergonomics:

The all-black HMD is sleek and sturdy. It is secured to the user's head with a harness-like series of straps. The user's face contacts the HMD with a soft and comfortable facial interface. The foam gasket part of the interface can be removed and replaced by lifting it from the velcro. Vive comes with 2 foam gaskets: the larger "Wide Face" and the smaller "Thin Face". The You can change the distance between the lenses to fit your IPD with the dial on the right side of HMD. Eye relief, the distance between the lenses and your eyes, can be adjusted with 2 gray dials that you can pull out and rotate to extend or retract either side of the HMD. This function allows the Vive to accommodate most glasses.

Display and Optics:

Vive features dual OLED panel displays of 1080 x 1200 per eye. The colors are vibrant, the resolution is adequate and the screen door effect is minimal. The only glaring flaw of Vive's display and optics system is the Fresnel artifacts. The artifacts are caused by Fresnel lenses' ridges which scatter light. They look similar to lens flares and are noticeable whenever there are high contract elements on the screen i.e. white text on a black background.

Tracking:

Voice and Audio:

Vive has a built-in mic but does not have built-in headphones. It comes with a set of earbuds.

Cables and Ports:

Specifications

System Requirements

Recommended

  • GPU: NVIDIA® GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
  • CPU: Intel® i5-4590 / AMD FX 8350 equivalent or better
  • RAM: 4 GB or more
  • Video Output: HDMI 1.4, DisplayPort 1.2 or newer
  • USB Port: 1x USB 2.0 or better port
  • Operating System: Windows 7 SP1, Windows 8.1 or later, Windows 10

SteamVR Performance Test

SteamVR Performance Test is a benchmark software that checks if your system is ready for Vive. It checks your system's OS, GPU and CPU to see if it has the capability of running VR at 90 FPS and whether VR content can tune the visual fidelity up to the recommended level.

Setup Tutorial

Input Devices

Apps

HTC Vive CV1 is shipped with 3 free games: Job Simulator: The 2050 Archives by Owlchemy Labs, Fantastic Contraption by Northway Games and Tilt Brush by Google.

Connecting to Your Phone

Users can install the Vive mobile app on their phone from the App Store[1] or Google Play[2]. The apps enable your HTC Vive HMD to connect to your mobile phones through Bluetooth. It allows your Vive HMD to receive calls, texts and calendar reminders while your are in VR.

To make phone calls, users need to download the Vive software package [3] for their PC. Now when you receive a call or text, you'll be able to call back the individual through the Vive menu.

Developer

Tracking volume

See also: Tracking volume

Htc vive tracking volume1.png

120°H x 120°V (>21 feet range)

History

February 29, 2016 - Pre-orders for HTC Vive CV1 begin.

April 5, 2016 - HTC Vive CV1 is officially released.

Images

Htc vive cv1 set1.jpg Htc vive cv1 hmd2.jpg Htc vive cv1 controllers1.jpg

References

  1. https://itunes.apple.com/us/app/htc-vive/id1091173853?mt=8
  2. https://play.google.com/store/apps/details?id=com.htc.vivephoneservice&hl=en
  3. https://www.htcvive.com/us/setup/