Difference between revisions of "Rift"
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− | '''Rift''' also known as '''Oculus Rift CV1''' or '''Consumer Version 1''' is the 1st version of [[Oculus Rift]] [[Virtual Reality]] [[HMD]] created for consumers. | + | '''Rift''' also known as '''Oculus Rift CV1''' or '''Consumer Version 1''' is the 1st version of [[Oculus Rift]] [[Virtual Reality]] [[HMD]] created for consumers. Rift is scheduled to be released in Q1 2016. Unlike its predecessors, [[DK1]] and [[DK2]], Rift's target demographic moves beyond developers and serious [[VR]] enthusiasts to include people with only casual interest in VR. |
==Hardware== | ==Hardware== | ||
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Tracking is improved from [[DK2]] and Crescent Bay. It allows for both seated and standing VR experiences. | Tracking is improved from [[DK2]] and Crescent Bay. It allows for both seated and standing VR experiences. | ||
− | + | Rift will have a microphone and built-in headphones. | |
===Specifications=== | ===Specifications=== |
Revision as of 19:59, 14 June 2015
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Developer | Oculus VR |
Requires | PC |
Operating System | Windows, Mac, Linux |
Display | Dual 1080 x 1200 OLED Panels |
Resolution | 2160 x 1200 (1080 x 1200 per eye) |
Refresh Rate | 90 Hz |
Image | |
Optics | |
Tracking | 6DOF |
Rotational Tracking | Gyroscope, Accelerometer, Magnetometer |
Positional Tracking | External sensor |
Audio | Built-in headphones, external headphones |
Input | Xbox One controller, Oculus Touch |
Rift also known as Oculus Rift CV1 or Consumer Version 1 is the 1st version of Oculus Rift Virtual Reality HMD created for consumers. Rift is scheduled to be released in Q1 2016. Unlike its predecessors, DK1 and DK2, Rift's target demographic moves beyond developers and serious VR enthusiasts to include people with only casual interest in VR.
Contents
Hardware
Rift HMD has sleek and refined design with improved ergonomics. IPD can be adjusted physically through the slider on the bottom, right side of HMD. Like previous editions, Rift supports eye-relief adjustments, allowing users to increase or decrease the distance between their eyes and lenses.
Tracking is improved from DK2 and Crescent Bay. It allows for both seated and standing VR experiences.
Rift will have a microphone and built-in headphones.
Specifications
System Requirements
Recommended
- GPU: NVIDIA GTX 970 or AMD 290, equivalent or greater
- CPU: Intel i5-4590, equivalent or greater
- RAM: 8GB+
- Windows 7 SP1 or newer
- 2x USB 3.0 ports
- HDMI 1.3 video output supporting a 297MHz clock via a direct output architecture
Setup Tutorial
Input Devices
Xbox One controller - comes with every Rift
Oculus Touch - unique controller released after Rift's release
Apps
VR Apps from Oculus Share and Oculus Store.