Difference between revisions of "Blink"
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Revision as of 22:02, 30 December 2016

Blink | |
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Information | |
Type | Seated, Standing, Room-scale |
Required Devices | ??? |
Description | ??? |
Pros | Reduce simulator sickness, allows for the scaling of play space sizes |
Cons | ??? |
Creator | ??? |
Examples | ??? |
Additional Information
Created by Cloudhead Games, Blink is a innovative locomotion method originally developed by The Gallery. Designed to eliminate simulator sickness and operate in various play space sizes, Blink builds upon the teleportation method. Blink is divided into 3 types of movements: Cinematic Blink, Precision Blink and Volume Blink. Cinematic Blink allows players to look at a location then press a button on the controller to travel there. Precision Blink allows players to display a marker at their destination. Players can use the marker to teleport to a specific location. Volume Blink adds to the previous 2 systems. It uses a marker and a square / circular border that shows not only the destination but also the amount of space players can walk around in after teleporting.
- Blink is designed for a standing playing experience.