Search results

Jump to: navigation, search
  • The historical development of AR technologies intersects with that of virtual reality. During the init
    12 KB (1,773 words) - 09:13, 17 April 2024
  • ...1440 per eye. Note that it uses exactly the same display as [[Oculus Rift Development Kit 2]].
    5 KB (812 words) - 22:57, 27 April 2016
  • [[Oculus Rift DK2]] or Development Kit 2 is the 2nd version of [[Oculus Rift (Platform)|Oculus Rift]] [[Virtua
    7 KB (1,050 words) - 09:08, 17 April 2024
  • ...rack the user's position and movement in a finite space. Limited amount of Development Kits were released in Spring 2015. A wide consumer release is planned in Ap
    11 KB (1,697 words) - 20:07, 4 May 2016
  • ...s more than 90,000 members who, in most cases, actively participate in the development of this multiverse.
    6 KB (937 words) - 20:19, 19 April 2017
  • ...millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions ...the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
    7 KB (1,065 words) - 11:06, 23 September 2016
  • ...ing experience. It evolved from simple wave generators to FM synthesis, to 8-bit mono samples and 16-bit stereo samples, to today’s surround sound systems ...in a virtual environment while not being computationally restrictive. The development of PC audio is more tumultuous than the field of graphics, but with the ris
    15 KB (2,378 words) - 17:56, 13 December 2017
  • ...he system is capable of and acts as a reference implementation for further development.
    3 KB (460 words) - 03:36, 4 January 2016
  • The development of Manus VR started in 2014, when the Netherlands-based startup failed to r
    4 KB (498 words) - 18:47, 24 April 2016
  • ...be visualized on a variety of devices and formats. The software makes the development of online games cheaper and more efficient.
    4 KB (646 words) - 23:18, 28 September 2022
  • Because VR is still an emerging medium, VR development has brought with it a new set of creative and technical challenges. Robinso
    5 KB (681 words) - 23:48, 19 April 2017
  • Alientrap is an independent game development company founded in 2002. The development team of Modbox includes Lee Vermeulen, the programmer and co-founder, Harle
    5 KB (738 words) - 00:25, 12 December 2016
  • ...t Simulator X inside the Oculus Rift. The application has been under heavy development for quite some time, and new updates are released on a regular basis. The l
    5 KB (686 words) - 11:42, 13 September 2016
  • ...oins their flagship product, EVE Online, as the second original VR game in development by the studio, alongside DUST 514 and the upcoming VR dogfighting simulator
    7 KB (1,060 words) - 04:01, 16 September 2016
  • |Developer=[[Forward Development, Ltd.]]
    5 KB (680 words) - 19:12, 21 November 2016
  • ...evel of polish and an extensive set of features. The game has only been in development for a few months, but it comes with a smooth, intuitive user-interface, whi
    4 KB (592 words) - 17:26, 6 August 2016
  • The title is in development for the HTC Vive, which is also the only supported VR headset. ...Ghostline</i> analytics and visualization tool for VR, used extensively in development of <i>Waltz of the Wizard</i>.
    6 KB (907 words) - 23:18, 28 September 2022
  • ...nerally well received, although some have suggested that it still requires development and an increase in complexity <ref> Meer, Alec (2016). Impressions: DayZ bl
    10 KB (1,500 words) - 07:19, 21 October 2016
  • According to the developer’s website, the development of this app was “driven by interest in anxiety management through gaming
    9 KB (1,306 words) - 06:26, 10 May 2017
  • ...lso responsible for the creation of the VR game [[Werewolves Within]]. The development of Werewolves helped with the creation of the basis for Bridge Crew, even t ==Development==
    7 KB (1,015 words) - 06:17, 10 May 2017

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)