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Locomotion

31 bytes removed, 17:04, 25 October 2015
Cloudstep
===Cloudstep===
{{#ev:youtube|bsu8zjcTEH4|300|left|Cloudstep demonstration}}
Created by [[IrisVR]] and [[VR Bits]], Cloudstep is a zero vection, first person locomotion method. When Using the player pushes the left analog stickfrom a gamepad, they jump players will move in that direction in discreet steps, like similar to miniature [[#Teleportation|teleportations]]. This method removes all vection, hence eliminating [[simulator sickness]] with first person locomotion. Vection is the enemy of VR. As Amity explains in the clipbelow, when your see the world move around you and you don't feel the Gs, your brain thinks you're poisoned.
{{#ev:youtube|vVVdoquKhO8|300|right|Cloudstep explanation}}
Cloudstep also gives the game a very cool feel. Sort of like an oldschool dungeon crawler. It Cloudstep is of coarse toggleable at any time, though ratchet turning on the right stick is not. People We found that people don’t really care about how they get from one place to another in VR, as long as it doesn’t make them sick doing so. With the [[CV1]]’s [[constellation|360 tracking]], its very comfortable to move around with Cloudstep whilst standing, rotate with your body and explore the area you are presently in to it’s fullest by walking a few steps around, crouching and leaning.
'''Pros''': Reduces simulator sickness
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