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3D audio

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==3D Audio and Virtual Reality==
{{#ev:youtube|dxeQVBwyh8Ys3eOuqAmLAA|350|right||[[RealSpace 3D]] Audio Demo}}
In [[Virtual Reality]], 3D audio is very important for creating realistic and [[immersive]] experiences. In CES 2015, [[Oculus VR]] licensed a 3D Audio engine called [[RealSpace 3D]] and demonstrated its practical use. The 3D audio solution relies on a pair of adjustable on-ear headphones that are connected to the rest of the [[HMD]]. Those who were lucky to try it out said that it helped significantly increase the overall immersion. Chief Scientist at Oculus, [[Michael Abrash]], said that 3D sound is not an addition to VR but a multiplier. Unlike regular video games, Virtual Reality is able to use 3D audio cues to help players orient themselves in the environment and experience a complete immersion. Our 2D monitors have a limited [[field of view]] and lack the necessary information about distance, which means that while we may know from which direction is a certain sound coming, we would probably not be able to precisely estimate how far from us is its source.
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