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AR glasses

464 bytes added, 05:16, 1 October 2024
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'''AR Augmented reality glasses''' stands for "augmented reality glasses". They are see through display glasses electronic eyewear that show virtual content that moves in 3D in registered to the environment that is overlayed upon itreal world. AR glasses are a type of [[smart glasses]]. Typically they are optical-see-through.
AR glasses are require a type of display such as an [[smart glassesoptical see-through display]], a 3D tracking system such as an [[ultrasonic tracking system]], and a connected computer system.<ref name="o004">{{cite web | title=Augmented reality glasses | website=XVRWiki | date=2024-09-29 | url=https://www.xvrwiki.org/wiki/Augmented_reality_glasses | access-date=2024-10-01}}</ref>
In the late 2010s, It was rumored that AR glasses require a wide [[field of view]] and a wide [[Applerange of focus]] was going to release . AR glassesare only OK if the display takes up the entire piece of glass per eye.
The content shown on AR glasses is aligned in 3D to a coordinate system originating in the real world in [[euclidean space]].
 
It was rumored that [[Apple]] was going to release AR glasses.
 
Augmented reality glasses are a type of [[AR headset]] that is compact and has its weight resting on the ears and nose.
==Constitution==
In devices made in the 2010sMagic Leap and Hololens, AR glasses typically don't show the image in only takes up a small part of the whole piece of glassfor each eye. There is typically a small square in the center that is the actual display. This is the case for the Magic Leap.
AR glasses require light field displays or holographic displays.
AR glasses are most useful when they are completely standalone. AR glasses can be wired into a separate computer, or they can have data wirelessly transmitted to them for rendering. However, using a separate unit connected to the glasses increases the complexity of using them.
 
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==References==
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