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Positional tracking

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Positional tracking is a technology that allows a device to estimate its position relative to the environment around it. It uses a combination of hardware and software to achieve the detection of its absolute position. It is an essential technology for [[virtual reality]] (VR), making it possible to track movement with six [[degrees of freedom]] (6DOF) <ref name=”1”> StereoLabs. Positional Tracking. Retrieved from https://www.stereolabs.com/documentation/overview/positional-tracking/introduction.html</ref> <ref name=”2”> Lang, B. (2013). An introduction to positional tracking and degrees of freedom (DOF). Retrieved from http://www.roadtovr.com/introduction-positional-tracking-degrees-freedom-dof/</ref>.
It has to be noted that head Positional tracking is not the same as positional 3DOF head tracking. While 3DOF head tracking only registers the rotation of the head ([[Rotational tracking]]), with movements such as pitch, yaw, and roll, positional . Positional tracking registers the exact position and orientation of the headset in space, recognizing forward/backward, up/down and left/right movement <ref name=”3”> Rohr, F. (2015). Positional tracking in VR: what it is and how it works. Retrieved from http://data-reality.com/positional-tracking-in-vr-what-it-is-and-how-it-works</ref>.
Positional tracking VR technology brings various benefits to the VR experience. It can change the viewpoint of the user to reflect different actions like jumping, ducking, or leaning forward; allow for an exact representation of the user’s hands and other objects in the virtual environment; increase the connection between the physical and virtual world by, for example, using hand position to move virtual objects by touch; and detect gestures by analyzing position over time <ref name=”2”></ref> <ref name=”4”> Boger, Y. (2014). Overview of positional tracking technologies for virtual reality. Retrieved from http://www.roadtovr.com/overview-of-positional-tracking-technologies-virtual-reality/</ref>.
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