Changes

Jump to: navigation, search

PlayStation Move

84 bytes added, 07:32, 10 November 2017
no edit summary
|Camera=
|Sensors=3-axis Angular Rate Sensor, 3-axis Linear Accelerometer, and 2 Inertial Sensors
|Input=Button Input and , Physical Movements, and Position
|Connectivity=Mini-USB, Bluetooth
|Power=Li-ion Rechargeable Battery
}}
==Introduction==
Introduced by [[Sony Interactive Entertainment ]] in 2010, the PlayStation Move is a controller used with game consoles. Initially, the motion game controller was only compatible with [[Sony PlayStation 3]]; this was later extended to [[Sony PS4 ]] and then to [[PlayStation VR]].
PlayStation Move functions similar to Microsoft’s [[Microsoft]]’s [[Kinect ]] and Nintendo’s [[Nintendo]]’s [[Wii]]. The controller detects the physical movement of the player and uses the motion as input in the game. The device uses [[PlayStation Camera ]] or [[Eye ]] to detect the position and the internal sensors inside the controller to track the movements.
==PlayStation Move and PlayStation VR==
Move motion controller and PlayStation VR combine to provide true in the virtual world experience for the players.
The experience that players get from PlayStation Move as compared to that of any other button controller is poles apart. Move ensures players get more intuitive, exciting, and realistic gaming experience while playing games that are [[VR ]] compatible.
Every movement that the player makes, either fast or subtle, will be detected, tracked, and processed, by the PlayStation Camera, multi-colored orbs, and advanced sensors. Nothing will be missed.
*One full charge gives 10 hours of playtime
*Immersive vibration feedback
*The package includes two Move controllers with two mini-[[USB ]] cables for charging
==Hardware==
The Move motion controller uses the movement and the position of the gadget in front of the camera to communicate with the console or a virtual reality headset.
The controller has a spherical orb at the head of the device. The orb has a [[LED ]] inside, which glows when the controller is put to use. The system chooses the color to distinguish the orb from the surrounding environment. The PlayStation Camera uses the color light emitting orb to mark the position of the controller.
The system uses the light emitted by the orb to determine its distance from the camera. The exact position and the distance from the camera in the three-dimensional space are determined with absolute accuracy and precision. This simple yet effective calculation technique avoids delays and ensures the player has a smooth interaction with the game.
==Sensors==
A 3-axis [[angular rate sensor]], 3-axis [[linear accelerometer]], and 2 [[inertial sensors ]] inside Move track rotation and other movements of the controller. The controller also contains a [[magnetometer]]. The magnetometer is responsible for correcting the drift that’s caused by the inertial sensors. Apart from these, the controller also has a temperature sensor to detect the position and motion of the controller when the camera is not up to the task.
The PlayStation Move motion controller also uses the [[haptic technology ]] (vibration-based). The orb provides visual feedback and helps track rotation and motion of the controller. It performs both functions exceedingly well.
==Sony PlayStation VR Games==
110
edits

Navigation menu