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Markerless, inside-out tracking

183 bytes added, 18:01, 7 June 2017
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==Introduction==
[[Markerless, inside-out tracking]] is a composite term derived from two separate concepts, and refers to a method of tracking objects in three dimensional space.
'Outside-in' tracking can be less computationally demanding, and can make use of multiple cameras to make results more stable and consistent. This comes in part from the reduced chance of [[occlusion]]. Unfortunately it requires a controlled environment and more extensive equipment.
==ExamplesMarkerless, inside-out tracking Devices==[[Meta 2]] 
[[Microsoft HoloLens]]
==Markerless, inside-out tracking Systems==[[Oculus Santa Cruz]] - [[Oculus VR]] [[Project Alloy]] - [[Intel]] [[Snapdragon VR]] - [[Qualcomm]] [[Tango]]<ref>https://www.youtube.com/watch?v=tPR9EFE20Aw</ref>- [[Google]] [[Windows MR Tracking]] - [[Microsoft]]
==Marker[[WorldSense]] -less, Inside-out Tracking Systems==[[Google]]
==References==
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