|image=[[file:racket nx1.jpg|350px]]
|VR/AR=[[VR]]
|Developer=[[One Hamsa]], [[Waves Audio]]|Publisher=[[Waves AudioKeshet International Gaming]]
|Director=
|Producer=
|Platform=[[SteamVR]], [[Oculus Rift (Platform)]]|Device=[[HTC Vive]], [[Oculus Rift]]
|Operating System=[[Windows]]
|Type=[[Full Game]]
|Genre=[[Action]], [[Indie]], [[Sports]], [[Early Access]], [[Early Access]], [[Space]], [[VR]]
|Input Device=[[Tracked Motion Controllers]]
|Play Area=[[Standing]], [[Room-Scale]]
|Game Mode=[[Single Player]], [[Multiplayer]], [[Online Multiplayer]]
|Comfort Level=
|Language=[[English]]
|Version=
|Rating=
|Review=N/AVery Positive
|Downloads=
|Release Date=Late 2016Jan 31, 2017|Price=$N19.99
|App Store=[[Steam]]
|Website=http://www.racketnx.com
|Infobox Updated=1202/1114/20162017
}}
[[Racket: Nx]] is a [[VR App]].
__TOC__
==Description==
Racket: Nx is what we call an <i><strong>Arcade Space Sport</strong></i>. Imagine playing racquet-ball in a 360 arena, with classic arcade-style game rules and influences. Now put that arena in outer space and you've got RNX!
===<i>"It is, fundamentally, a game about hitting things with other things and not since Wii Tennis have I felt so excited about such a simple premise."
- Road To VR
==="It isMy pizza burned in the oven, fundamentally, a because i forgot about it while playing this game about hitting things with other things and not since Wii Tennis have I felt so excited about such a simple premise..."- Road To VR===Tumult
Racket: Nx "This is an arcade sports the first game based on Squash and positional audio, and draws inspiration from arcade classics such as Arkanoid and Breakout.I played where I actually almost forgot that I was in VR"A game of skill, Racket: Nx focuses on spatial awareness, motor control and reflexes. Also on outer space.- Failinbad</i>===
*<strong>Spatial Awareness</strong> - this RNX is the first a game to feature Waves Nx 3D audio technology. In Racket: Nx, you're not going to be staring in any one direction for long. Targets can appear anywhere around you and the ball is rarely still. Good orientation is key. With Waves Nx, audio plays a major role in directing your attention, giving you a constant sense of your environment and immersing you in virtual spaceskill.*<strong>Motor Control and Reflexes</strong> - Racket: NxIt's physics are intuitive and finely tuned. It will take all about landing that clutch shot that saves you no time to start playing. You'll quickly improve, discovering more control in your motion and swings. But no matter how long you play, you'll always be able to get better. There is always room for more nuance.*<strong>Outer Space</strong> - if you're reading thisfrom the timer, or nailing that perfect streak that wins you already know VR is cool. Racket: Nx makes a point of this by throwing you to different places around the universe surrounded by a psychedelic sci-fi light-show of colors and sounds to play withmatch. Want?The demo features the solo 'Infinite Training' mode: On the hexagonal bricks of your arenaIt's walls, patterns of targets appear with sounds, lights and colors. Hitting the right targets with about flow; being in the ball buys you more time and score. But the targets aren't always friendlyzone, nor idle. They change in random waves as you play, increasing in difficulty pushing your skills and speedsweating it out. Eventually, the timer will reach zero and explode, but you can always push the bar a tiny bit higher!
Later in 2016 To that extent, Racket: Nx will be released is the first game to use Waves' Nx 3D audio technology. This tech does high quality realtime positional audio simulation, substantially easing your immersion and allowing you to rely on early accessyour ears to tell you what's where. Ultimately, as we start introducing major features such our vision is to create the first eSport for VR level editor. That means making the physics tight and precise, encouraging you to always push the bar and improve your game. It means giving our all to the audio-visuals, sharing making the game fun to play and rating systems for user generated levelsto watch. It means introducing game elements that adds drama and make competitive games nail-biting, skill based and tactical. And above all, it means nurturing our community and treating our players with respect and multiplayerhonesty. Things will get really crazy, really fastWe're very excited about all this, so stay tuned and start practicing!we're just getting started.
Please enjoy responsibly!
==Features==
*[[Single-player]]
*[[Multi-player]]
*[[Online Multi-Player]]
*[[Steam Leaderboards]]
==System Requirements==
==Images and Videos==
[[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Oculus Rift AppsAction]] [[Category:Indie]] [[Category:Sports]] [[Category:ActionEarly Access]] [[Category:IndieEarly Access]] [[Category:SportsSpace]] [[Category:VR]] [[Category:Windows]]