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A study published in the journal ArXiv, in 2012, suggests that there is always the possibility for the simulated to discover the simulators, and offers the prediction that there might be limitations on cosmic ray energy levels if reality is indeed a simulation. Furthermore, it predicts that the reason for the posthuman civilization to run simulations is to test out string theory. Detailed simulations could allow for future researchers to test hypotheses about the universe and disprove a number of possible different versions of string theory <ref name=”4”></ref> <ref name=”5”></ref>. This would give credence to the suggestion that the posthumans have an incomplete knowledge about the laws of physics, and therefore it is expected that there would be gaps and flaws in their simulations <ref name=”2”></ref> <ref name=”4”></ref>.
It is expectable for the simulators to be economical and practical in their simulated realities if they were for entertainment, for example. They could avoid the complexity of using a consistent set of laws of Nature, patching instead “realistic” effects. These could cause some problems and be identifiable from within the simulation. Another cause for sudden glitches in the simulated realities could be the use of error-correcting codes. This is a technique that has been effective in the simulation of complex systems. These codes would correct mistakes in the simulation much like the error correcting system that exists in DNA. If the genetic system did not have a correcting mechanism, it would eventually be corrupted by the build-up of mutations. The computer equivalent of this system also guards against error accumulation. The use of error-correction codes could lead, once in a while, for a correction to take place, leading to sudden changes that would appear to contravene the laws of nature present in the simulation. Finally, the simulations would have a similar level of computational complexity, in which “the simulated creatures should have a similar complexity to the most complex simulated non-living structures.” <ref name=”2”></ref>