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Simulator sickness

624 bytes added, 19:19, 3 January 2017
User
===User===
*The player must have something in their home that is stable for them to hold onto while experiencing motion in VR. A solid table, a door frame, a support beam in the house. The idea here is to hold it with your hand, and gain the proprioception that the item is NOT moving, despite what your vision is telling you.
*Begin with seated experiences. Build up to artificial locomotion. First try something with a cockpit/car around you for artificial locomotion. The cockpit gives you a frame of reference to not get sick. (like how keeping an eye on the horizon can help against motion nausea in the car)
*At the slightest hint of nausea close your eyes and keep closed until it passes or take of the HMD. Stop playing if it happens again. For real. Stop.
*Never push through nausea. There's multiple reports of people being sick for the rest of day after trying that. We're talking lie down and having to hurl every now and then kinda sick.
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