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WalkAbout

8 bytes removed, 07:16, 3 January 2017
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|Type=[[Room-scale]]
|Required Devices=Motion-tracked controllers
|Description=After reaching playable space's edge, virtual world is blurred and grid appears. Blurred virtual Virtual world shifts to encompass physical play area, forcing player to turn and face open play area. At this point the virtual world comes back into focus and grid disappears.
|Pros=???
|Cons=???
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