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WalkAbout

16 bytes removed, 07:13, 3 January 2017
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|Type=[[Room-scale]]
|Required Devices=Motion-tracked controllers
|Description=After reaching the edge of playable space, virtual world is blurred and boundary grid appears. The blurred Blurred virtual world shifts to encompass the physical play area, forcing the player to turn and face the open play area. At this point the virtual becomes back into focus and the boundary grid disappears.
|Pros=???
|Cons=???
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