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WalkAbout

316 bytes added, 07:11, 3 January 2017
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|Type=[[Room-scale]]
|Required Devices=Motion-tracked controllers
|Description=After the reaching the edge of playable space, the virtual world is blurred and the boundary grid appears. The blurred virtual world shifts to encompass the physical play area, forcing the player to turn and face the open play area. At this point the virtual becomes back into focus and the boundary grid disappears.
|Pros=???
|Cons=???
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