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Timewarp

289 bytes added, 18:50, 7 April 2015
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Timewarp is a feature of [[Oculus SDK]]. It was initially released in the version 0.3.1 of the SDK.
'''Asynchronous Timewarp''' or '''ATW''' is when timewarp occurs on another thread in parallel (asynchronously) with rendering. Before every [[vsync]], the ATW thread generates a new timewarped frame from the latest frame completed by the rendering thread.<ref name=ATW blog1">https://www.oculus.com/blog/asynchronous-timewarp/</ref>
==How Timewarp Reduces Latency==

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