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VR Ultimate Paintball: Heartbreak, Regret and Paintbots

228 bytes removed, 10:59, 23 September 2016
m
Text replacement - "<br></li><li>" to "*"
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<li> Never ending waves
<br></li><li> * Helper turrets<br></li><li> * Two enemy types<br></li><li> * Re-generating wall<br></li><li> * Wave intermission store<br></li><li> * Local leader board
</li></ul>
<br>
<li> Deployable shield
<br></li><li> * A Boss battle<br></li><li> * Different exciting ammunition types<br></li><li> * Online leader board
</li></ul>
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<li> 5 Randomly selected modular maps
<br></li><li> * Turrets that block your path and attack<br></li><li> * Weapon lockers placed throughout the levels<br></li><li> * Local leader board
</li></ul>
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<li> Procedually generated maps
<br></li><li> * Deadly obstacles<br></li><li> * Paintbot enemy type that will be used to patrol levels<br></li><li> * Online leader board
</li></ul>
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<li> One detailed map
<br></li><li> * Stationary targets<br></li><li> * Local leader board
</li></ul>
<br>
<li> Dynamicly changable maps (think destructables)
<br></li><li> * Moving targets<br></li><li> * A wider array of weaponry<br></li><li> * Online leader board
</li></ul>
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