Changes

Jump to: navigation, search

Latency

29 bytes added, 01:22, 1 April 2015
no edit summary
==Motion-to-photon latency / End-to-end latency==
[[Motion-to-photon latency]] also known as the [[End-to-end latency]] is the delay between the movement of the user's head and the change of the display of VR device reflecting the user's movement. As soon as the user's head moves, the VR scenery should match the movement. The more delay (latency) between these 2 actions, the more unrealistic the VR world seems. To make the VR world realistic, VR systems want low latency of <20ms and even really low latency of <20ms7ms.
==How to Reduce Latency==

Navigation menu