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Timewarp

No change in size, 07:05, 31 March 2015
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'''Timewarp''' also known as '''Time warpingAsynchronous Timewarp''' or '''Asynchronous TimewarpTime warping''' is a technique in [[VR]] that warps the rendered image before sending it to the display to correct for the head movement occurred after the rendering.<ref>https://www.oculus.com/blog/asynchronous-timewarp/</ref> Timewarp can reduce [[latency]] and increase [[frame rate]].<ref>https://www.youtube.com/watch?v=WvtEXMlQQtI</ref> This process takes the already rendered image, modify it with freshly collected positional information from your [[HMD]]'s sensors, then display it to your screen.
Timewarp is a feature of [[Oculus SDK]]. It was initially released in the version 0.3.1 of the SDK.

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